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path: root/src/mesa/state_tracker
AgeCommit message (Expand)Author
2009-07-05Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-07-04Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-07-03Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-07-02mesa: Assume depth textures have a single level unless told otherwise.José Fonseca
2009-06-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-30mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.José Fonseca
2009-06-30st/gl: Add stubs for CompressedTexSubImage[1D|3D]Jakob Bornecrantz
2009-06-30st/gl: Add support for glCompressedTexSubImageJakob Bornecrantz
2009-07-01mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.José Fonseca
2009-07-01gallium: fix the front face semanticsZack Rusin
2009-06-29st/mesa: enable GL_ARB_framebuffer_objectBrian Paul
2009-06-29mesa: alphabetize linesBrian Paul
2009-06-26st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTEDBrian Paul
2009-06-19Always free image offsets memory when re-initializing texture image fields.Michel Dänzer
2009-06-17mesa: rework viewport/scissor initialization codeBrian Paul
2009-06-26Merge branch 'arb_vertex_array_object'Brian Paul
2009-06-26Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-22st/mesa: alphabetize linesBrian Paul
2009-06-22st/mesa: enable GL_ARB_vertex_array_objectBrian Paul
2009-06-19st/mesa: restore some parameter checking buffer object functionsBrian Paul
2009-06-19st/mesa: remove redundant st_buffer_object::size field and error checksBrian Paul
2009-06-19st/mesa: no longer special-case buffer object 0 in st_buffer_object() cast wr...Brian Paul
2009-06-19Merge branch 'ext-provoking-vertex'Brian Paul
2009-06-15Merge branch 'arb_map_buffer_range'Brian Paul
2009-06-24Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-22st/mesa: fix setup_edgeflags() regressionBrian Paul
2009-06-12set/mesa: enable GL_NV_texture_env_combine4Brian Paul
2009-06-12st/mesa: additional debug code (disabled)Brian Paul
2009-06-12Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-06-11mesa: rework vertex shader output / fragment shader input attribute matchingBrian Paul
2009-06-11Merge branch 'mesa_7_5_branch'José Fonseca
2009-06-11mesa: Use new pf_is_depth_and_stencil inline.José Fonseca
2009-06-11mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.José Fonseca
2009-06-11mesa: Remove dead code.José Fonseca
2009-06-11st/mesa: fix typo s/BFC0/BFC1/Brian Paul
2009-06-11Merge branch 'mesa_7_5_branch'José Fonseca
2009-06-11mesa: Only do read write when we don't have a depth value to writeJakob Bornecrantz
2009-06-11mesa: Take the format from the right structure.José Fonseca
2009-06-11meas: Use a read/write transfer when writing stencil component, but not touch...José Fonseca
2009-06-10mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.José Fonseca
2009-06-10mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.José Fonseca
2009-06-10mesa: Single precision constants.José Fonseca
2009-06-10mesa: Pure software accum buffer.José Fonseca
2009-06-09st/mesa: enable EXT_provoking_vertexBrian Paul
2009-06-09mesa/st: fix tracking of mapped buffer rangesKeith Whitwell
2009-06-09Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-06-08st/mesa: enable GL_ARB_map_buffer_rangeBrian Paul
2009-06-08st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertionBrian Paul
2009-06-08st/mesa: remove invalid assertionBrian Paul
2009-06-08mesa: Allocate tokens from the heap.José Fonseca