Age | Commit message (Collapse) | Author |
|
|
|
|
|
The chars-per-pixel concept falls apart with compressed and yuv images,
where more than one pixel are coded in a single data block.
|
|
|
|
|
|
|
|
|
|
|
|
The logic/arithmetic for inverting the src image is a bit simpler now.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This allows the winsys to explicitly specify gallium surfaces for a
framebuffer object.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
None of the fetch and store functions implemented.
This atleast stops shadowtex from locking the GPU on
i915 with the linux-dri-x86 target. It most of it looks
okay, with the exception of actually displaying the texture.
|
|
|
|
|
|
|
|
|
|
Fixes assertion failure with tunnel2 demo.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|