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path: root/src/mesa/state_tracker
AgeCommit message (Expand)Author
2011-02-14gallium: always save and restore vertex buffers using cso_cacheMarek Olšák
2011-02-11st/mesa: Fix surfaceless opengl with non-dummy contextsBenjamin Franzke
2011-02-11st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupportedMarek Olšák
2011-02-10mesa/st: enable GL_EXT_framebuffer_sRGBDave Airlie
2011-02-09mesa/st: Clean up vertex buffer unreferencingThomas Hellstrom
2011-02-08mesa: remove _mesa_create_context_for_api()Brian Paul
2011-02-08st/mesa: fix shader deletion regressionBrian Paul
2011-02-08mesa/st: Plug a fragment program variant parameter leakThomas Hellstrom
2011-02-08st/mesa: free the temporary bitmap/drawpix shader codeBrian Paul
2011-02-08mesa/st: Fix vertex buffer leakThomas Hellstrom
2011-01-28st/mesa: fix texture array dimensionsBrian Paul
2011-01-28st/mesa: pass layers param to st_texture_create()Brian Paul
2011-01-25st/mesa: support for 1D/2D texture arraysBrian Paul
2011-01-25st/mesa: add comments in emit_wpos()Brian Paul
2011-01-25st/mesa: fix incorrect fragcoord.x translationBrian Paul
2011-01-24st/mesa: Enable EXT_texture_format_BGRA8888 for gles1/2Benjamin Franzke
2011-01-24st/mesa: support internalFormat=GL_BGRA in TexImage2DBenjamin Franzke
2011-01-22st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGBBrian Paul
2011-01-22st/mesa: update comment, use st_fb_orientation()Brian Paul
2011-01-22st/mesa: comments in update_viewport()Brian Paul
2011-01-20st/mesa: clean up the sampler view format codeBrian Paul
2011-01-20st/mesa: formatting, whitespace fixesBrian Paul
2011-01-17st/mesa: move PIPE_CAP_INDEP_BLEND_FUNC codeBrian Paul
2011-01-16gallium: add EXT_texture_sRGB_decode.Dave Airlie
2011-01-15mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul
2011-01-15st/mesa: GL_ARB_instanced_arrays supportBrian Paul
2011-01-15st/mesa: move/consolidate an assignmentBrian Paul
2011-01-15Merge branch 'draw-instanced'Brian Paul
2011-01-13st/mesa: fix a regression from cae2bb76Fredrik Höglund
2011-01-12st/mesa: add st_BeginQuery() case for GL_ANY_SAMPLES_PASSEDBrian Paul
2011-01-09st/mesa: Include mfeatures.h in files that perform feature tests.Vinson Lee
2011-01-06st/mesa: remove unused members in st_contextMarek Olšák
2011-01-06st/mesa: optimize constant buffer uploadsMarek Olšák
2011-01-06st/mesa: do sanity checks on states only in debug buildsMarek Olšák
2011-01-05st/mesa: Include mtypes.h in st_cb_drawpixels.c.Vinson Lee
2011-01-04st/mesa: advertise GL_ARB_half_float_pixelMarek Olšák
2011-01-04st/mesa: skip glDrawPixels/glBitmap-related code for ES buildBrian Paul
2011-01-03st/mesa: fix renderbuffer pointer check in st_Clear()Brian Paul
2011-01-03st/mesa: 80-column wrappingBrian Paul
2011-01-03st/mesa: 80-column wrappingBrian Paul
2010-12-31st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().Henri Verbeet
2010-12-24st/mesa: Clean up header file inclusion in st_mesa_to_tgsi.h.Vinson Lee
2010-12-24st/mesa: Clean up header file inclusion in st_gen_mipmap.h.Vinson Lee
2010-12-24mesa/st: set the color write cbuf property for fragColor writesDave Airlie
2010-12-23st/mesa: do not require all texture formats to be renderableMarek Olšák
2010-12-23st/mesa: use the formats RGB233, ARGB2101010, AL44, AL1616, A16, L16, I16Marek Olšák
2010-12-23st/mesa: if Z32 is unsupported, prefer Z24 to Z16Marek Olšák
2010-12-23st/mesa: use RGBA16 for RGB12 and RGB16Marek Olšák
2010-12-23st/mesa: use DXT SRGB formats for COMPRESSED_SRGBMarek Olšák
2010-12-23st/mesa: Remove unnecessary header.Vinson Lee