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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-04-09
st: remove unneeded "is compressed" check
Brian Paul
2009-04-09
st: rearrange some code to be a little more clear
Brian Paul
2009-04-09
gallium: remove unneeded compressed=0 assignment
Brian Paul
2009-04-09
st: remove comp_byte parameter to st_texture_create()
Brian Paul
2009-04-09
st: consolidate format->usage computation
Brian Paul
2009-04-09
st: add const qualifiers, use GL types
Brian Paul
2009-04-09
st: make loops over 3D texture slices a litte more intuitive
Brian Paul
2009-04-09
st: reformatting and clean-ups in texture code
Brian Paul
2009-04-09
st: If the hw supports it do hw conversion of texture uploads
Jakob Bornecrantz
2009-04-08
gallium: when using gl_PointCoord ensure we use the correct attribute.
Alan Hourihane
2009-04-07
st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal format
Brian Paul
2009-04-07
st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels()
Brian Paul
2009-04-06
st: as with swrast, interpret texture border color according to texture format
Brian Paul
2009-04-06
st: rename a helper function
Brian Paul
2009-04-06
mesa: Fix orientation adjustment for reading stencil pixels.
José Fonseca
2009-04-04
gallium: Clean up driver clear() interface.
Michel Dänzer
2009-04-04
gallium: Add utility helper for packing combined depth/stencil values.
Michel Dänzer
2009-04-03
mesa: move glGetTexImage(), glGetCompresssedTexImage() code into new file
Brian Paul
2009-04-03
mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float()
Brian Paul
2009-04-03
mesa: ensure pbo stencil buffers are mapped before use
Alan Hourihane
2009-03-31
gallium: Move pf_is_depth_stencil to p_format.h.
José Fonseca
2009-03-28
mesa: add new signed rgba texture format
Roland Scheidegger
2009-03-27
mesa: Support Z24S8 wherever S8Z24 is supported.
José Fonseca
2009-03-26
st: init the default texture to (0,0,0,1)
Brian Paul
2009-03-26
gallium: Remove some little-used fields from struct pipe_surface.
Michel Dänzer
2009-03-24
mesa/st: bump gallium version to 0.3
Keith Whitwell
2009-03-23
gallium: Remove remnants of reference counting internals outside of p_refcnt.h.
Michel Dänzer
2009-03-21
gallium: remove remaining references to origin_lower_left
Keith Whitwell
2009-03-21
st: Silence compiler warnings.
Michal Krol
2009-03-20
gallium: remove use of origin_lower_left
Brian Paul
2009-03-19
mesa: check renderbuffer is defined before use.
Alan Hourihane
2009-03-19
st/gl: Only transfer needed parts in st_TexSubimage
Jakob Bornecrantz
2009-03-18
st: call _glapi_check_multithread from st_make_current
Keith Whitwell
2009-03-18
st: need to free/realloc pipe texture when we're handed image level > last_level
Brian Paul
2009-03-18
st: clean up some if-statment code
Brian Paul
2009-03-18
st: update texture comments
Brian Paul
2009-03-16
gallium: Use struct pipe_atomic for pipe refcounts.
Thomas Hellstrom
2009-03-13
gallium: consolidate bypass_vs and bypass_clipping flags
Keith Whitwell
2009-03-13
gallium: no need to keep a copy of shader tokens in state tracker
Keith Whitwell
2009-03-13
mesa/st: add check for null front renderbuffer
Keith Whitwell
2009-03-13
mesa/st: don't call finish in st_glFlush()
Keith Whitwell
2009-03-13
gallium: Remove do_flip argument from surface_copy
Jakob Bornecrantz
2009-03-09
st: silence warning
Brian Paul
2009-03-09
st: remove unused DrawPixels code
Brian Paul
2009-03-09
st: use pointer_to_offset() cast wrapper to convert pointers to uint
Brian Paul
2009-03-09
st: also check for a8 texture support in bitmap code
Keith Whitwell
2009-03-07
gallium: use unsigned long to silence warnings with 64-bit build
Brian Paul
2009-03-07
mesa: move glViewport and glDepthRange functions into new viewport.c file
Brian Paul
2009-03-07
mesa: gl_register_file enum typedef
Brian Paul
2009-03-07
mesa: remove last of _mesa_unreference_framebuffer() calls
Brian Paul
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