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2010-01-14st/mesa: Remove unnecessary headers from st_cb_texture.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary headers from st_cb_viewport.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary headers from st_context.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary header from st_draw_feedback.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary header from st_extensions.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary header from st_format.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary headers from st_framebuffer.c.Vinson Lee
2010-01-14st/mesa: Remove unnecessary headers from st_gen_mipmap.c.Vinson Lee
2010-01-13st/mesa: Remove unnecessary header from st_program.c.Vinson Lee
2010-01-13st/mesa: Remove unnecessary header from st_texture.c.Vinson Lee
2010-01-05st/mesa: fix broken translation of negative register indexesBrian Paul
A src register's index can be negative if we're doing indirect addressing into the constant buffer. Ex: MOV OUT[1], CONST[ADDR[0].x-3] This fixes the piglit vp-arl-neg-array.vpfp test. Before this change we were going out of bounds of the t->constants[] array and getting garbage that later triggered an assertion.
2010-01-05st/mesa: added PROGRAM_LOCAL_PARAM case in src_register()Brian Paul
Fixes piglit vpfp-generic arl.vpfp failure when using gallium.
2010-01-04st/mesa: Only call st_texture_image_unmap() if texImage->Data is non-NULL.Michel Dänzer
This was already done in st_TexImage() but was missed between incremental changes to st_TexSubimage().
2010-01-03mesa: Cope with the degenerate case of zero length ranges.José Fonseca
Fixes assertion failures on glean's bufferObject test.
2009-12-29st/mesa: add PIPE_FORMAT_Z24S8_UNORM in st_get_format_info()Brian Paul
Fixes progs/demos/fbotexture on Nouveau. Patch submitted by Luca Barbieri <luca@luca-barbieri.com>.
2009-12-27st/mesa: add missing case for PIPE_FORMAT_B8G8R8A8_UNORMBrian Paul
2009-12-23gallium: only create pipe buffer when size is nonzeroMaarten Maathuis
- This fixes a crash upon starting spring (a rts engine/game). Signed-off-by: Maarten Maathuis <madman2003@gmail.com>
2009-12-21Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
Conflicts: configure.ac progs/demos/morph3d.c progs/demos/textures.c progs/glsl/shtest.c progs/glsl/texaaline.c progs/tests/packedpixels.c progs/xdemos/corender.c src/mesa/main/version.h
2009-12-21st/mesa: Check for single level mipmap trees.Younes Manton
The assert in util_gen_mipmap() caught it, although it does the right thing anyway.
2009-12-16st/mesa: remove //-style commentsBrian Paul
2009-12-12st/mesa: Silence uninitialized variables warnings in st_draw.c.Vinson Lee
2009-12-18st/mesa: move assert on nr vs insns until after pos_invarient expansionKeith Whitwell
It is possible to have a 1-instruction vertex shader before expanding pos_invarient. Not sure what this assert achieved, but at least move it where it is correct.
2009-11-03st/mesa: clip pixels in draw_stencil_pixels to avoid crashMarek Olšák
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-11-03st/mesa: don't use util_blit_pixels_writemask() for depth or depth/stencilBrian Paul
util_blit_pixels_writemask() only works for color formats at this time. Also, it might never work for depth/stencil surfaces since we can't get handle stencil values in a fragment shader. Fixes glCopyTexSubImage(GL_DEPTH_COMPONENT).
2009-11-03st/mesa: fix tests for depth and depth/stencil texture formatsBrian Paul
2009-10-09st/mesa: create aux buffers according to visualBrian Paul
Fixes bug 24426 for gallium.
2009-10-01st/mesa: check for null before asserts, fix possible mem leakBrian Paul
2009-10-01st/mesa: silence hidden parameter warningBrian Paul
2009-10-01st/mesa: fix non-mipmap lastLevel calculation.Brian Paul
reviewed by Brian Paul. (cherry picked from master, commit ae2daacbac7242938cffe0e2409071e030e00863)
2009-09-28Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-28st/mesa: fix st_generate_mipmap() issuesBrian Paul
The main issue is we didn't always have a gallium texture object with enough space to store the to-be-generated mipmap levels. When that's the case, allocate a new gallium texture and use st_texure_finalize() to copy images from the old texture to the new one. We also had the baseLevel parameter to st_render_mipmap() wrong.
2009-09-28st/mesa: fix/simplify st_texture_object::lastLevel calculationBrian Paul
Don't compute the st_texture_object::lastLevel field based on the texture filters. Use the _MaxLevel value that core Mesa computes for us. When called from the GenerateMipmap path, we'll use the lastLevel field as-is.
2009-09-24Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-23st/mesa: trim calculated userbuffer sizeKeith Whitwell
In get_array_bounds we were previously defining a user buffer sized as (nr_vertices * stride). The trouble is that if the vertex data occupies less than stride bytes, the extra tailing (stride - size) bytes may extend outside the memory actually allocated by the app and caused a segfault. To fix this, define a the buffer bounds to be: ptr .. ptr + (nr-1)*stride + element_size
2009-09-20Merge branch 'mesa_7_5_branch' into mesa_7_6_branchNicolai Hähnle
2009-09-20mesa/st: Create front renderbuffer on the fly when supplied with a surfaceNicolai Hähnle
Normally, the mesa/st would create a fake front buffer out of a client-allocated surface. In the DRI setting, however, st/dri provides a front buffer surface which is created and maintained by the X server. Prefer to use this surface instead, so that front buffer rendering and reading works correctly. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-20mesa/st: Initialize format bits of framebuffer renderbuffersNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-16st/mesa: fix some incorrect branching/clean-up code in TexImage functionsBrian Paul
We need to be sure to call the _mesa_unmap_teximage_pbo() function if we called _mesa_validate_pbo_teximage().
2009-09-16st/mesa: fix texture memory allocation bugBrian Paul
The following example caused an incorrect GL_OUT_OF_MEMORY error to be raised in glTexSubImage2D: glTexImage2D(level=0, width=32, height=32, pixels=NULL); glTexImage2D(level=0, width=64, height=64, pixels=NULL); glTexSubImage2D(level=0, pixels!=NULL); The second glTexImage2D() call needs to cause the first image to be deallocated then reallocated at the new size. This was not happening because we were testing for pixels==NULL too early.
2009-09-03st/mesa: silence uninitialized var warningsBrian Paul
2009-09-03st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted positionBrian Paul
If the renderbuffer orientation is Y=0=TOP we need to invert the dstY position.
2009-09-03st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardwareKeith Whitwell
State tracker currently backs GL_RGB textures with RGBA almost always. This means we need to maintain A==1 in these textures to give correct GL_RGB sampling results. This change offloads the RGBA->RGB copy to hardware using the new writemask version of u_blit_pixels. More src/dstLogical/dstActual triples could be shifted to hardware by this technique in future patches.
2009-09-03st/mesa: silence uninitialized var warningsBrian Paul
2009-09-03st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted positionBrian Paul
If the renderbuffer orientation is Y=0=TOP we need to invert the dstY position.
2009-09-03mesa: consolidate PBO map/unmap helpersBrian Paul
Instead of _mesa_map_readpix_pbo() use _mesa_map_pbo_source(). Instead of _mesa_map_drawpix_pbo() and _mesa_map_bitmap_pbo() use _mesa_map_pbo_dest().
2009-09-03mesa: change ctx->Driver.BufferData() to return GLboolean for success/failureBrian Paul
Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa.
2009-09-02st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardwareKeith Whitwell
State tracker currently backs GL_RGB textures with RGBA almost always. This means we need to maintain A==1 in these textures to give correct GL_RGB sampling results. This change offloads the RGBA->RGB copy to hardware using the new writemask version of u_blit_pixels. More src/dstLogical/dstActual triples could be shifted to hardware by this technique in future patches.
2009-09-01st/mesa: use new _mesa_expand_bitmap() functionBrian Paul
2009-08-31st/mesa: fix obj->Pointer offset in st_bufferobj_map_range()Brian Paul
This fixes a bunch of gallium regressions since commit 8096aa521369c3bcf5226c060efa6dd06e48ddc8
2009-08-24st/mesa: flush bitmap cache if Z value changesBrian Paul
When adding a new bitmap to the cache we have to check if the Z value is changing and flush first if it is. This is a modified version of a patch from Justin Dou <justin.dou@intel.com>