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path: root/src/mesa/state_tracker
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2009-06-11meas: Use a read/write transfer when writing stencil component, but not ↵José Fonseca
touching the depth component.
2009-06-10mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.José Fonseca
Actually, after spotting this problem, I realized this is unreachable code. However don't bother to enable this fast path now, given the normal path is working just fine.
2009-06-10mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.José Fonseca
Reversed component order. This fixes glean depthStencil test failures for PIPE_FORMAT_Z24S8_UNORM visuals.
2009-06-10mesa: Single precision constants.José Fonseca
2009-06-10mesa: Pure software accum buffer.José Fonseca
The existing implementation was already implemented on software, but relied on the pipe driver to always support the R16G16B16A16_SNORM format. This patch eliminates that, without prejudice against a future hardware-only implementation. It also avoids some of the short <-> float conversions, and only does a read transfer of the color buffer on GL_RETURN if absolutely necessary.
2009-06-09st/mesa: enable EXT_provoking_vertexBrian Paul
2009-06-09mesa/st: fix tracking of mapped buffer rangesKeith Whitwell
In st_bufferobj_map_range(), set obj->Offset consistently with its usage elsewhere.
2009-06-09Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
Conflicts: Makefile src/mesa/main/version.h src/mesa/shader/slang/slang_preprocess.c src/mesa/state_tracker/st_cb_bufferobjects.c
2009-06-08st/mesa: enable GL_ARB_map_buffer_rangeBrian Paul
2009-06-08st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertionBrian Paul
2009-06-08st/mesa: remove invalid assertionBrian Paul
It's legal for ARB_vertex_program programs to not write to result.position. The results are undefined in that case. This assertion was causing us to abort/exit though.
2009-06-08mesa: Allocate tokens from the heap.José Fonseca
The recent increase ST_MAX_SHADER_TOKENS to 8K causes stack overflows on windows. Failure to allocate is not being propagated to the caller. This is not a regression since the previous _mesa_malloc result wasn't being checked as well. Unfortunately it is not easy to fix, as the callers of these functions do not have failure propagation mechanism either, and so on. So leaving a just fixme note for now.
2009-06-04Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: src/mesa/main/context.c
2009-06-04st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul
2009-06-02st/mesa: minor clean-ups, reformatting, etcBrian Paul
2009-06-02st/mesa: implement/enable GL_ARB_copy_buffer extensionBrian Paul
2009-06-01mesa/st: restore flush to copy_texsubimage (was previously finish)Keith Whitwell
Need a flush here even though the original finish was overkill.
2009-06-01st/gl: Fix mip gen for compressed texturesJakob Bornecrantz
2009-06-01Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-01st/mesa: fix incorrect sprite origin when drawing to FBO/textureBrian Paul
Need to take the draw buffer's up/down orientation into consideration when setting the sprite_coord_mode field. Fixes inverted sprites when drawing into an FBO.
2009-05-30mesa: Check/propagate return value on st_make_current.José Fonseca
Prevents segmentation fault when trying to set the viewport/scissor after a context/drawable visual mismatch.
2009-05-28st: set pipe_rasterizer_state::flatshade_first according to provoking vertex ↵Brian Paul
state
2009-05-27st/mesa: init Format field of vertex arrays for feedback modeBrian Paul
Fixes segfault in glRasterPos()
2009-05-22mesa: use Elements() for loop limitBrian Paul
2009-05-21st: add support for GL_EXT_vertex_array_bgraBrian Paul
2009-05-19st: reformatting, comments, var renamingBrian Paul
2009-05-18Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile src/mesa/main/version.h
2009-05-18st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()Brian Paul
The stride needs to be in texels, not bytes.
2009-05-18st: fix incorrect target parameter to screen->is_format_supported()Brian Paul
We were passing a GL texture target instead of a pipe_texture_target enum.
2009-05-13st/mesa: enable GL_APPLE_vertex_array_object for gallium driversBrian Paul
2009-05-11Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile src/mesa/main/version.h
2009-05-11st: do proper refcounting for framebuffer surfacesBrian Paul
2009-05-08mesa/st: keep surface_copy arguments positiveKeith Whitwell
The src/dest x,y, and w,h arguments of the pipe->surface_copy function are unsigned and the drivers aren't expecting negative (or extremly-large unsigned) values as inputs. Trim the requests at the state-tracker level before passing down.
2009-05-08mesa/st: remove redundant call to st_finish in CopyTexSubImageKeith Whitwell
Rendering should already have been flushed, any synchronization will be done by the driver or memory manager.
2009-05-08mesa/st: cope with non-ibo index data in st_draw_feedback.cKeith Whitwell
Previously only non-indexed or indicies-in-a-vbo cases were handled in this code. This change adds the missing regular indices-in-memory case.
2009-05-08mesa: more complete fix for transform_invarient glitchesKeith Whitwell
Add a new flag mvp_with_dp4 in the context, and use that to switch both ffvertex.c and programopt.c vertex transformation code to either DP4 or MUL/MAD implementations.
2009-05-08mesa/st: keep surface_copy arguments positiveKeith Whitwell
The src/dest x,y, and w,h arguments of the pipe->surface_copy function are unsigned and the drivers aren't expecting negative (or extremly-large unsigned) values as inputs. Trim the requests at the state-tracker level before passing down.
2009-05-08mesa/st: remove redundant call to st_finish in CopyTexSubImageKeith Whitwell
Rendering should already have been flushed, any synchronization will be done by the driver or memory manager.
2009-05-08mesa/st: cope with non-ibo index data in st_draw_feedback.cKeith Whitwell
Previously only non-indexed or indicies-in-a-vbo cases were handled in this code. This change adds the missing regular indices-in-memory case.
2009-05-05mesa: more complete fix for transform_invarient glitchesKeith Whitwell
Add a new flag mvp_with_dp4 in the context, and use that to switch both ffvertex.c and programopt.c vertex transformation code to either DP4 or MUL/MAD implementations.
2009-05-01Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-01st: create renderbuffer's pipe_surface in st_render_texture()Brian Paul
Previously we created the pipe_surface during framebuffer validation. But if we did a glCopyTex[Sub]Image() before anything else we wouldn't yet have the surface. This fixes that.
2009-05-01st: if st_swapbuffers() is called for single-buffered visual don't crashBrian Paul
Furthermore, return pointer(s) to the front color buffer(s).
2009-05-01st: when creating an on-demand front color buffer, init to back buffer imageBrian Paul
When we create a new front color buffer (user called glDrawBuffer(GL_FRONT)) initialize it to the contents of the back buffer. Any previous call to SwapBuffers() would have done that in effect, so make it reality.
2009-05-01st: added st_renderbuffer::defined flagBrian Paul
Indicates whether there's defined image contents, or garbage/don't care. This is set when we draw into a renderbuffer and cleared when we resize/ reallocate a renderbuffer or do a buffer swap (back buffer becomes undefined). We use this to determine whether the front color buffer has been drawn to, and whether to display its contents upon glFlush/Finish(), when the new st_swapbuffers() function is used.
2009-05-01set: new st_swapbuffers() which does a true front/back buffer swapBrian Paul
The pointers to the front/back renderbuffers are exchanged. This new function isn't actually used yet...
2009-05-01st: when double buffered, only create front color buffer on demandBrian Paul
Before we always created the front color buffer, even if was never used. This can save some memory.
2009-04-28mesa/st: protect internal flushes with FLUSH_CURRENTKeith Whitwell
Already doing this for driver.flush()
2009-04-28mesa/st: remove duplicate offset calculationKeith Whitwell
2009-04-28mesa/st: translate VERT_ATTRIB_GENERIC8..15 in st_translate_vertex_programKeith Whitwell
It seems quake4 can hit these attributes sometimes.