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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-07-01
mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.
José Fonseca
2009-07-01
gallium: fix the front face semantics
Zack Rusin
2009-06-29
st/mesa: enable GL_ARB_framebuffer_object
Brian Paul
2009-06-29
mesa: alphabetize lines
Brian Paul
2009-06-26
st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED
Brian Paul
2009-06-19
Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
2009-06-17
mesa: rework viewport/scissor initialization code
Brian Paul
2009-06-26
Merge branch 'arb_vertex_array_object'
Brian Paul
2009-06-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-22
st/mesa: alphabetize lines
Brian Paul
2009-06-22
st/mesa: enable GL_ARB_vertex_array_object
Brian Paul
2009-06-19
st/mesa: restore some parameter checking buffer object functions
Brian Paul
2009-06-19
st/mesa: remove redundant st_buffer_object::size field and error checks
Brian Paul
2009-06-19
st/mesa: no longer special-case buffer object 0 in st_buffer_object() cast wr...
Brian Paul
2009-06-19
Merge branch 'ext-provoking-vertex'
Brian Paul
2009-06-15
Merge branch 'arb_map_buffer_range'
Brian Paul
2009-06-24
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-22
st/mesa: fix setup_edgeflags() regression
Brian Paul
2009-06-12
set/mesa: enable GL_NV_texture_env_combine4
Brian Paul
2009-06-12
st/mesa: additional debug code (disabled)
Brian Paul
2009-06-12
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-11
mesa: rework vertex shader output / fragment shader input attribute matching
Brian Paul
2009-06-11
Merge branch 'mesa_7_5_branch'
José Fonseca
2009-06-11
mesa: Use new pf_is_depth_and_stencil inline.
José Fonseca
2009-06-11
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.
José Fonseca
2009-06-11
mesa: Remove dead code.
José Fonseca
2009-06-11
st/mesa: fix typo s/BFC0/BFC1/
Brian Paul
2009-06-11
Merge branch 'mesa_7_5_branch'
José Fonseca
2009-06-11
mesa: Only do read write when we don't have a depth value to write
Jakob Bornecrantz
2009-06-11
mesa: Take the format from the right structure.
José Fonseca
2009-06-11
meas: Use a read/write transfer when writing stencil component, but not touch...
José Fonseca
2009-06-10
mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.
José Fonseca
2009-06-10
mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
José Fonseca
2009-06-10
mesa: Single precision constants.
José Fonseca
2009-06-10
mesa: Pure software accum buffer.
José Fonseca
2009-06-09
st/mesa: enable EXT_provoking_vertex
Brian Paul
2009-06-09
mesa/st: fix tracking of mapped buffer ranges
Keith Whitwell
2009-06-09
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-08
st/mesa: enable GL_ARB_map_buffer_range
Brian Paul
2009-06-08
st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion
Brian Paul
2009-06-08
st/mesa: remove invalid assertion
Brian Paul
2009-06-08
mesa: Allocate tokens from the heap.
José Fonseca
2009-06-04
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-04
st/mesa: increase ST_MAX_SHADER_TOKENS to 8k
Brian Paul
2009-06-02
st/mesa: minor clean-ups, reformatting, etc
Brian Paul
2009-06-02
st/mesa: implement/enable GL_ARB_copy_buffer extension
Brian Paul
2009-06-01
mesa/st: restore flush to copy_texsubimage (was previously finish)
Keith Whitwell
2009-06-01
st/gl: Fix mip gen for compressed textures
Jakob Bornecrantz
2009-06-01
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-01
st/mesa: fix incorrect sprite origin when drawing to FBO/texture
Brian Paul
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