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path: root/src/mesa/state_tracker
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2009-10-07mesa/st: add missing mesa constant file nameKeith Whitwell
There are many different names for constants in mesa, we were missing one since the ureg rewrite.
2009-10-07st/mesa: pass pipe_screen, not pipe_context to st_choose_format() functionsBrian Paul
These don't depend on context state, but use a screen pointer.
2009-10-05Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/gallium/auxiliary/util/u_cpu_detect.c
2009-10-05mesa: Copy textures' base format into wrapper renderbuffer.José Fonseca
Otherwise st_copy_texsubimage will fallback to software blit due to inconsistent base formats.
2009-10-05mesa/st: add ST_DEBUG environment variableKeith Whitwell
At last it's possible to turn on tgsi dumps and other debugging in the state tracker without modifying sources...
2009-10-02mesa/st: don't reuse vertex buffers for bitmap, clear quadsKeith Whitwell
Currently using max_slots > 1 will cause synchronous rendering if the driver flushes its command buffers between one bitmap and the next. Need to improve buffer_write to allow NO_WAIT (as well as no_flush) updates to buffers where we know there is no conflict with previous data.
2009-10-02gallium: Preparations for adding more PIPE_TRANSFER_* usage flags.Michel Dänzer
Always test for PIPE_TRANSFER_READ/WRITE using the bit-wise and operator, and add a pipe_transfer_buffer_flags() helper for getting the buffer usage flags corresponding to them.
2009-10-01st/mesa: check for null before asserts, fix possible mem leakBrian Paul
2009-10-01st/mesa: silence hidden parameter warningBrian Paul
2009-10-01st/mesa: fix non-mipmap lastLevel calculation.Brian Paul
reviewed by Brian Paul. (cherry picked from master, commit ae2daacbac7242938cffe0e2409071e030e00863)
2009-10-01gallium: remove depth.occlusion_count flagKeith Whitwell
This was redundant as drivers can just keep track of whether they are inside a begin/end query pair. We want to add more query types later and also support nested queries, none of which map well onto a flag like this. No driver appeared to be using the flag.
2009-10-01st/mesa: fix non-mipmap lastLevel calculation.Cooper Yuan
reviewed by Brian Paul.
2009-09-30mesa/main: New feature FEATURE_queryobj.Chia-I Wu
It merges FEATURE_ARB_occlusion_query and FEATURE_EXT_timer_query, and follows the feature conventions.
2009-09-28st/mesa: check gl_texture_object::GenerateMipmap field when allocating texmemBrian Paul
In guess_and_alloc_texture() use the gl_texture_object::GenerateMipmap field as another hint as to whether to allocate space for a whole mipmap.
2009-09-28Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-28Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-28st/mesa: fix st_generate_mipmap() issuesBrian Paul
The main issue is we didn't always have a gallium texture object with enough space to store the to-be-generated mipmap levels. When that's the case, allocate a new gallium texture and use st_texure_finalize() to copy images from the old texture to the new one. We also had the baseLevel parameter to st_render_mipmap() wrong.
2009-09-28st/mesa: fix/simplify st_texture_object::lastLevel calculationBrian Paul
Don't compute the st_texture_object::lastLevel field based on the texture filters. Use the _MaxLevel value that core Mesa computes for us. When called from the GenerateMipmap path, we'll use the lastLevel field as-is.
2009-09-24Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/r600/r700_assembler.c src/mesa/drivers/dri/r600/r700_chip.c src/mesa/drivers/dri/r600/r700_render.c src/mesa/drivers/dri/r600/r700_vertprog.c src/mesa/drivers/dri/r600/r700_vertprog.h src/mesa/drivers/dri/radeon/radeon_span.c
2009-09-24Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-23st/mesa: trim calculated userbuffer sizeKeith Whitwell
In get_array_bounds we were previously defining a user buffer sized as (nr_vertices * stride). The trouble is that if the vertex data occupies less than stride bytes, the extra tailing (stride - size) bytes may extend outside the memory actually allocated by the app and caused a segfault. To fix this, define a the buffer bounds to be: ptr .. ptr + (nr-1)*stride + element_size
2009-09-21mesa: Ensure TGSI tokens are freed with gallium's free.José Fonseca
To avoid breaking the gallium's builtin malloc debugging.
2009-09-20Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/intel/intel_clear.c
2009-09-20Merge branch 'mesa_7_5_branch' into mesa_7_6_branchNicolai Hähnle
2009-09-20mesa/st: Create front renderbuffer on the fly when supplied with a surfaceNicolai Hähnle
Normally, the mesa/st would create a fake front buffer out of a client-allocated surface. In the DRI setting, however, st/dri provides a front buffer surface which is created and maintained by the X server. Prefer to use this surface instead, so that front buffer rendering and reading works correctly. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-20mesa/st: Initialize format bits of framebuffer renderbuffersNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-19mesa: Allow BlitFramebuffer from a texture.José Fonseca
Although GL_EXT_framebuffer_blit does not mention textures, it doesn't forbid them either, and some thirdparty driver appear to support this.
2009-09-16st/mesa: fix some incorrect branching/clean-up code in TexImage functionsBrian Paul
We need to be sure to call the _mesa_unmap_teximage_pbo() function if we called _mesa_validate_pbo_teximage().
2009-09-16st/mesa: fix texture memory allocation bugBrian Paul
The following example caused an incorrect GL_OUT_OF_MEMORY error to be raised in glTexSubImage2D: glTexImage2D(level=0, width=32, height=32, pixels=NULL); glTexImage2D(level=0, width=64, height=64, pixels=NULL); glTexSubImage2D(level=0, pixels!=NULL); The second glTexImage2D() call needs to cause the first image to be deallocated then reallocated at the new size. This was not happening because we were testing for pixels==NULL too early.
2009-09-15mesa: move generate mipmap callsBrian Paul
Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it.
2009-09-15st/mesa: disable accidentally committed _mesa_print_program() callBrian Paul
2009-09-14st/mesa: minor whitespace, comment clean-upsBrian Paul
2009-09-14mesa/st: remove dead commentKeith Whitwell
2009-09-14st/mesa: convert to new tgsi_ureg mechanism for shader emitKeith Whitwell
Should be easier to read and work with than the older ways of emitting TGSI tokens. Also, emit simpler TGSI than previously: - translate away source and dest extended modifiers - translate away the SWZ opcode
2009-09-12mesa: remove unused SATURATE_PLUS_MINUS_ONE flagKeith Whitwell
Never set in mesa. Remove from tgsi translation as well.
2009-09-10st/mesa: use st_context() helperBrian Paul
2009-09-03st/mesa: silence uninitialized var warningsBrian Paul
2009-09-03st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted positionBrian Paul
If the renderbuffer orientation is Y=0=TOP we need to invert the dstY position.
2009-09-03st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardwareKeith Whitwell
State tracker currently backs GL_RGB textures with RGBA almost always. This means we need to maintain A==1 in these textures to give correct GL_RGB sampling results. This change offloads the RGBA->RGB copy to hardware using the new writemask version of u_blit_pixels. More src/dstLogical/dstActual triples could be shifted to hardware by this technique in future patches.
2009-09-03st/mesa: silence uninitialized var warningsBrian Paul
2009-09-03st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted positionBrian Paul
If the renderbuffer orientation is Y=0=TOP we need to invert the dstY position.
2009-09-03mesa: consolidate PBO map/unmap helpersBrian Paul
Instead of _mesa_map_readpix_pbo() use _mesa_map_pbo_source(). Instead of _mesa_map_drawpix_pbo() and _mesa_map_bitmap_pbo() use _mesa_map_pbo_dest().
2009-09-03mesa: change ctx->Driver.BufferData() to return GLboolean for success/failureBrian Paul
Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa.
2009-09-02st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardwareKeith Whitwell
State tracker currently backs GL_RGB textures with RGBA almost always. This means we need to maintain A==1 in these textures to give correct GL_RGB sampling results. This change offloads the RGBA->RGB copy to hardware using the new writemask version of u_blit_pixels. More src/dstLogical/dstActual triples could be shifted to hardware by this technique in future patches.
2009-09-01st/mesa: use new _mesa_expand_bitmap() functionBrian Paul
2009-08-31st/mesa: fix obj->Pointer offset in st_bufferobj_map_range()Brian Paul
This fixes a bunch of gallium regressions since commit 8096aa521369c3bcf5226c060efa6dd06e48ddc8
2009-08-24st/mesa: flush bitmap cache if Z value changesBrian Paul
When adding a new bitmap to the cache we have to check if the Z value is changing and flush first if it is. This is a modified version of a patch from Justin Dou <justin.dou@intel.com>
2009-08-21st/mesa: flush bitmap cache if Z value changesBrian Paul
When adding a new bitmap to the cache we have to check if the Z value is changing and flush first if it is. This is a modified version of a patch from Justin Dou <justin.dou@intel.com>
2009-08-19gallium: rename copy/fill_rect utility functionsBrian Paul
2009-08-12Merge branch 'new-frag-attribs'Brian Paul
This branch introduces new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs for GLSL gl_FrontFacing and gl_PointCoord. Before, these attributes were packed with the FOG attribute. That made things complicated elsewhere.