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path: root/src/mesa/state_tracker
AgeCommit message (Collapse)Author
2007-08-09commentsBrian
2007-08-09move viewport Y inversion to state trackerBrian
2007-08-09assertionsBrian
2007-08-09Checkpoint intel_renderbuffer removal.Brian
Remove surface ptr from gl_renderbuffer. Use st_renderbuffer in most places. More clean-up.
2007-08-09checkpoint: no longer using intel_fbo.cBrian
2007-08-09Quieten TGSIKeith Whitwell
2007-08-08update lod bias, limitsBrian
2007-08-08setup frag shader state: color pass-through programBrian
2007-08-07debug infoBrian
2007-08-07set mt->formatBrian
2007-08-07s/intel/st/Brian
2007-08-07plug in texture/sampler state updateBrian
2007-08-07texture image state handlingBrian
2007-08-06New st_init_*_functions() to initialize the driver functions table.Brian
We need to do these initializations before initializing the Mesa context because context init involves creating texture/program/etc objects.
2007-08-06new headerBrian
2007-08-06fix asst. warningsBrian
2007-08-06use new texture funcsBrian
2007-08-06clean-upsBrian
2007-08-06new texture functionsBrian
2007-08-06minor renamingBrian
2007-08-06Lift intel_mipmap_tree.c to st_mipmap_tree.cBrian
2007-08-06Add pipe buffer managment functions.Keith Whitwell
The state_tracker driver needs these to implement, eg. pixel buffer objects, vertex buffer objects.
2007-08-03more work on st_choose_pipe_format()Brian
2007-08-03framebuffer object functionsBrian
2007-08-02hook in teximage bitsBrian
2007-08-02trim #includesBrian
2007-08-02beginings of teximage functionsBrian
2007-08-02pipe->clear() now takes a surface, rather than color/depth/stencil flags.Brian
pipe->clear() only used to clear whole buffers (no scissor) w/out masking. Draw a colored quadrilateral in all other cases.
2007-08-02call st_init_cb_drawpixelsBrian
2007-08-02initial work for textured-quad glDrawPixelsBrian
2007-08-02setup more state for clear_with_quad()Brian
2007-08-02Implement new draw_vertices() path for simple vertex array drawing, use it ↵Brian
for glClear.
2007-08-02Remove references to accum buffers in softpipe.Keith Whitwell
Also some minor clear fixes.
2007-08-02New header file.Brian
2007-08-02include st_cb_clear.hBrian
2007-08-02sketch out clearing with quadsBrian
2007-08-02Reroute some clear functionality.Keith Whitwell
Still require the intelClear() call to flush batchbuffers. That will be removed later...
2007-07-31fix assertionsBrian
2007-07-30remove some obsolete xmesa remnantsBrian
2007-07-30Lots of improvements to the surface-related code.Brian
Z testing now works with i915 driver. Add gl_renderbuffer::surface pointer (and reverse pointer). Remove intel_surface and xmesa_surface types - no longer used.
2007-07-30disable ProgramStringNotify assertionBrian
2007-07-27check scissor stateBrian
2007-07-24added GL_FRAGMENT_PROGRAM_NV in st_new_program()Brian
2007-07-24Basic fragment programs run now.Brian
Handling of constants might change. For now, the st_fragment_program struct contains a pipe_constant_buffer (not a pointer).
2007-07-24use enabled/linked fragment shader in preference to a fragment programBrian
2007-07-24Merge branch 'softpipe_0_1_branch' of ↵Brian
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-07-19Trigger tgsi compilation for fragment programs.Keith Whitwell
Not sure the generated program looks correct though...
2007-07-13Fix setup.light_twoside determination.Brian
When a vertex program is used, use value of GL_VERTEX_PROGRAM_TWO_SIDE. Otherwise, if FF lighting, use value of GL_LIGHT_MODEL_TWO_SIDE.
2007-07-13Fix more polygon winding, culling confusion.Brian
If the determinant of the triangle is positive, its winding is CCW (right-handed coord system).
2007-07-13Added basic occlusion countingBrian