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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2007-10-24
Undo indexOffset change (I think, git???)
Brian
2007-10-24
flush pipe in draw_stencil_pixels()
Brian
2007-10-24
Add copyright headers and do some cleanups.
Zack Rusin
2007-10-24
Cleanup some code.
Zack Rusin
2007-10-24
Execution engine is a singleton, for now keep it in the pipe.
Zack Rusin
2007-10-24
Initial stab at LLVM integration.
Zack Rusin
2007-10-23
Don't pad renderbuffers to multiple of two pixels anymore.
Brian
2007-10-22
fix masking bug, memory leak
Brian
2007-10-22
new flag to control psize (from vertex shader or fixed size)
Brian
2007-10-22
add support for sprite texcoord modes
Brian
2007-10-22
add point_sprite flag to rasterizer state
Brian
2007-10-20
flush the pipe before accum ops
Brian
2007-10-20
unmap regions when reallocating renderbuffer storage
Brian
2007-10-20
renderbuffer tweaks in update_framebuffer_state()
Brian
2007-10-18
Alternate CopyPixels path based on get/put_tile().
Brian
2007-10-18
fix off-by-one error in CopyPixels src position
Brian
2007-10-18
fix upside down CopyPixels image
Brian
2007-10-18
fix function name
Brian
2007-10-18
checkpoint: code refactoring for glCopyPixels
Brian
2007-10-18
start implementing glCopyPixels (stencil works)
Brian
2007-10-18
make read_stencil_pixels() non-static
Brian
2007-10-18
print vertex input mapping
Brian
2007-10-18
handle fogcoord/raster distance
Brian
2007-10-18
debug functions
Brian
2007-10-17
remove #include vf.h
Brian
2007-10-17
formatting fix
Brian
2007-10-17
fix addressing error in read_stencil_pixels()
Brian
2007-10-17
generate selection hit if in selection mode and pos is not clipped
Brian
2007-10-17
Update framebuffer state in response to _NEW_COLOR (set by glDrawBuffer)
Brian
2007-10-17
Fix viewport Z scale/bias to get the right Z values from drawing the quad.
Brian
2007-10-16
use new st_clear_accum_buffer() function
Brian
2007-10-16
New st_clear_accum_buffer() function (can't use pipe->clear() since it doesn'...
Brian
2007-10-16
remove debug assertion
Brian
2007-10-16
fix blend term translation bug, rename some funcs
Brian
2007-10-15
GL_UNSIGNED_BYTE indexes
Brian
2007-10-15
Undo prev changes.
Brian
2007-10-15
setup vertex format for GL_FEEDBACK mode
Brian
2007-10-15
GL_SELECT mode works now
Brian
2007-10-15
call pipe->set_vertex_buffer() after drawing/unreferencing.
Brian
2007-10-15
add 'normalized_coords' field to pipe_sampler_state
Brian
2007-10-15
simplify KIL usage for bitmap fragprog
Brian
2007-10-14
implement accum ops
Brian
2007-10-14
16-bit rgba surface/format for accum
Brian
2007-10-14
Added accum function/files.
Brian
2007-10-13
GL_STENCIL_INDEX support
Brian
2007-10-13
GL_STENCIL_INDEX support
Brian
2007-10-13
format info for Z16/Z32
Brian
2007-10-13
glDrawPixels support for GL_DEPTH_COMPONENT
Brian
2007-10-13
get_tile() of Z surfaces returns floats now
Brian
2007-10-12
Use KIL in glBitmap shader to cull the fragments for 0 bits.
Brian
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