Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-29 | simplify code which access the current vertex/fragment shaders | Brian | |
2007-10-29 | Remove typedefs from enums. | Zack Rusin | |
typedefs are rather evil, remove them and use the enum keyword explicitely. | |||
2007-10-29 | Refactor the LLVM code a bit. | Zack Rusin | |
Move the CPU vertex shader execution code to the draw module, remove traces of LLVM from the state tracker, abstract execution engine for the purposes of the draw module. | |||
2007-10-29 | Remove TGSI_INTERPOLATE_ATTRIB. | Michal Krol | |
2007-10-29 | Fix newlines. | Michal Krol | |
2007-10-28 | Update comments. | Michal Krol | |
2007-10-28 | Replace supported_formats with is_format_supported interface. | Michal Krol | |
The old supported_formats interface returned a list of formats supported by a pipe/winsys implementation. This was reasonable when gallium had a fixed list of predefined format. Now things has changed and the definition of PIPE_FORMAT is more flexible. The new shiny is_format_supported interface gets PIPE_FORMAT as an argument and returns a boolean whether this particular format is supported. | |||
2007-10-28 | Declare temporaries in a more compact fashion. | michal | |
The following declarations: DCL TEMP[0] DCL TEMP[1] DCL TEMP[2] DCL TEMP[4] become: DCL TEMP[0..2] DCL TEMP[4] | |||
2007-10-28 | Declare temporaries in a more compact fashion. | michal | |
The following declarations: DCL TEMP[0] DCL TEMP[1] DCL TEMP[2] DCL TEMP[4] become: DCL TEMP[0..2] DCL TEMP[4] | |||
2007-10-27 | Use PIPE_FORMAT in state tracker. | michal | |
Fix PIPE_FORMAT field encoding. Re-implement st_get_format_info. | |||
2007-10-27 | Refactor supported format queries. | michal | |
2007-10-27 | Remove PIPE_FORMAT_COUNT references. | michal | |
2007-10-27 | Comments about texture instructions and the src regs | Brian | |
2007-10-27 | Move mesa_to_tgsi.[ch] to state_tracker | Brian | |
2007-10-27 | Move mesa_to_tgsi.[ch] into state tracker. | Brian | |
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian | |
GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | |||
2007-10-26 | surface_alloc() is now a winsys function. | Brian | |
This allows surfaces to be allocated without a rendering context. A few loose ends to resolve, but in working condition. | |||
2007-10-25 | Move region_alloc() and region_release() to pipe_winsys. | Brian | |
This allows regions to be allocated w/out a rendering context. | |||
2007-10-25 | silence warning | Brian | |
2007-10-25 | Move the get/put_tile() functions to pipe_context. | Brian | |
The _rgba versions are temporary until the state tracker is updated. | |||
2007-10-24 | Fix glDrawElements + VBO rendering when ptr/offset is not zero. | Brian | |
When an index VBO is bound, glDrawElement's indices pointer is really an offset into the element buffer. Add that offset to the prims[i].start value before calling pipe->draw_elements(). Fixes vbo.c conform test. | |||
2007-10-24 | Revert "Undo indexOffset change (I think, git???)" | Brian | |
This reverts commit 11ce6244a79106c592364b30434b6ddade3fd6bb. | |||
2007-10-24 | Undo indexOffset change (I think, git???) | Brian | |
2007-10-24 | flush pipe in draw_stencil_pixels() | Brian | |
2007-10-24 | Add copyright headers and do some cleanups. | Zack Rusin | |
2007-10-24 | Cleanup some code. | Zack Rusin | |
2007-10-24 | Execution engine is a singleton, for now keep it in the pipe. | Zack Rusin | |
2007-10-24 | Initial stab at LLVM integration. | Zack Rusin | |
2007-10-23 | Don't pad renderbuffers to multiple of two pixels anymore. | Brian | |
This was only needed to avoid out-of-bounds memory accesses with the 2x2 quad_read/write() functions which no longer exist. | |||
2007-10-22 | fix masking bug, memory leak | Brian | |
2007-10-22 | new flag to control psize (from vertex shader or fixed size) | Brian | |
2007-10-22 | add support for sprite texcoord modes | Brian | |
2007-10-22 | add point_sprite flag to rasterizer state | Brian | |
2007-10-20 | flush the pipe before accum ops | Brian | |
2007-10-20 | unmap regions when reallocating renderbuffer storage | Brian | |
2007-10-20 | renderbuffer tweaks in update_framebuffer_state() | Brian | |
2007-10-18 | Alternate CopyPixels path based on get/put_tile(). | Brian | |
For some drivers (like Xlib) it's not possible to treat the front/back color buffers as pipe_regions. So pipe->region_copy() won't work. Added a new state tracker field indicating if we can use regions for colorbuffer accesses. This should probably be re-considered someday... | |||
2007-10-18 | fix off-by-one error in CopyPixels src position | Brian | |
2007-10-18 | fix upside down CopyPixels image | Brian | |
2007-10-18 | fix function name | Brian | |
2007-10-18 | checkpoint: code refactoring for glCopyPixels | Brian | |
2007-10-18 | start implementing glCopyPixels (stencil works) | Brian | |
2007-10-18 | make read_stencil_pixels() non-static | Brian | |
2007-10-18 | print vertex input mapping | Brian | |
2007-10-18 | handle fogcoord/raster distance | Brian | |
2007-10-18 | debug functions | Brian | |
2007-10-17 | remove #include vf.h | Brian | |
2007-10-17 | formatting fix | Brian | |
2007-10-17 | fix addressing error in read_stencil_pixels() | Brian | |
2007-10-17 | generate selection hit if in selection mode and pos is not clipped | Brian | |