Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-07 | gallium: fix the texture case in default_deep_rgba_format() | Brian Paul | |
Fixes glean pixelFormat test | |||
2008-04-07 | gallium: slightly improved accum clear/mad operations | Brian Paul | |
Instead of get/put_tile(), map the buffer and operate on values directly. | |||
2008-04-07 | gallium: accum buffer fixes | Brian Paul | |
If the driver can't create a PIPE_FORMAT_R16G16B16A16_SNORM surface, create an accum surface using a shallower format and taller height. Since only the accum buffer code accesses the surface the actual format doesn't really matter, just that there's enough memory. | |||
2008-04-07 | gallium: remove stray comment | Brian Paul | |
2008-04-07 | gallium: clean-up in st_renderbuffer_alloc_storage() | Brian Paul | |
2008-04-04 | gallium: always pass size=4 to make_immediate() | Brian | |
Mesa always packs 4 immediates into each parameter/const buffer slot. I think we were just getting lucky with this as it was. | |||
2008-04-04 | gallium: adjust the code in update_textures() to look more like ↵ | Brian | |
update_samplers() | |||
2008-04-04 | gallium: state tracker fixes for compressed textures | Roland Scheidegger | |
2008-04-04 | gallium: add new call to st_flush_bitmap_cache() to fix recent regression | Brian Paul | |
2008-04-04 | gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders | Brian Paul | |
Also, make sure that field is copied/updated in the program clone and combine functions. Without this we weren't getting SAMP declarations in the TGSI shaders. | |||
2008-04-04 | gallium: Revert st_gl_flush() changes from when the **fence argument was added. | Michel Dänzer | |
As st_gl_flush() isn't used by st_finish() anymore, it doesn't have to make sure pipe->flush() always gets called. | |||
2008-04-04 | gallium: Call st_flush() instead of st_gl_flush() in st_finish(). | Michel Dänzer | |
This is enough for the current purpose of st_finish(), which is to wait for things to settle down before context teardown. | |||
2008-04-04 | gallium: fix two-side stencil handling | Roland Scheidegger | |
Previously all drivers were in twosided mode since they checked for stencil.enable[1] flag which was a copy of stencil.enable[0]. Note that drivers should not reference stencil[1] state (other than the enable) if twosided stenciling is disabled (for now the stencil state is still copied but for instance clear_with_quads won't provide useful values in there). Also, use _TestTwoSide instead of TestTwoSide since results would be bogus otherwise if using APIs with implicit two side stencil enable (i.e. core ogl 2.0). | |||
2008-04-04 | gallium: Always allocate new const buffers instead of modifying existing ones. | Michel Dänzer | |
2008-04-03 | gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable ↵ | Brian | |
GL_MESA_ycbcr_texture Update texture format selection code too. | |||
2008-04-03 | gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places | Brian | |
2008-04-03 | gallium: streamline viewport/raster/shader state for clearing with quads | Brian Paul | |
Move init of these items to new st_init_clear(). | |||
2008-04-03 | gallium: include st_cb_bitmap.h to silence warning | Brian Paul | |
2008-04-03 | gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH code | Brian Paul | |
2008-04-03 | gallium: use identity viewport fix broken clear_with_quad() path | Brian Paul | |
Since bypass_clipping is set and we're specifying quad vertexes in window coords, setup identity viewport. | |||
2008-04-03 | gallium: call st_flush_bitmap_cache() | Brian Paul | |
2008-04-03 | gallium: set gl_rasterization_rules | Brian Paul | |
2008-04-02 | gallium: add a flag to turn on gl rasterization rules | Keith Whitwell | |
Use this to set up hardware rasterization (if your hardware can do it) or otherwise turn on various tweaks in the draw module. Currently only hooked up to point biasing code. | |||
2008-04-02 | gallium: add temporary facility for rasterization-time clamping of point sizes | Keith Whitwell | |
2008-04-01 | gallium: init ctx->Const.MaxTextureUnits | Brian | |
2008-04-01 | handle IsPositionInvariant flag | Ben Skeggs | |
2008-04-01 | gallium: Fencing fix. | Michel Dänzer | |
Make sure the struct pipe_fence_handle* we point st_flush() to is initialized to NULL, so winsys->fence_reference() doesn't try to unreference a random struct pipe_fence_handle* pointer. | |||
2008-03-31 | gallium: used inverted bitmap texture to simplify the fragment shader. | Brian | |
"Off" bits get stored as texel=0xff and "on" bits get stored as texel=0x0. Then use KIL -tmp to kill the off bits and keep the on bits. This shortens the fragment program by two instructions. | |||
2008-03-31 | gallium: use cso_save/restore_sampler_textures() functions | Brian | |
2008-03-31 | gallium: set the bypass_vs flag now | Brian | |
The glBitmap vertex shader is a no-op, but we still have to specify it in order to convey the number of inputs/outputs. | |||
2008-03-31 | gallium: turn on clipping for bitmaps | Brian | |
Bitmaps can extend beyond window edges so we need to clip. Also, move some state atom vars to st_context to be a bit more efficient. | |||
2008-03-29 | gallium: Set vertex state/buffers en-mass. | Brian Paul | |
2008-03-28 | gallium: begin some bounding box code for bitmap cache | Brian | |
2008-03-28 | gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a ↵ | Brian | |
signed/unsigned arithmetic problem Negative values became very large uints. | |||
2008-03-28 | gallium: don't call st_flush_bitmap_cache() if the only change is ↵ | Brian | |
_NEW_PACKUNPACK state | |||
2008-03-28 | gallium: disable a debug hack | Brian | |
2008-03-28 | gallium: implement a glBitmap cache | Brian | |
The bitmap cache attempts to accumulate a series of glBitmap calls in a buffer to effectively render a whole bunch of bitmaps at once. The cache can be disabled, if needed, by setting UseBitmapCache=GL_FALSE. | |||
2008-03-28 | gallium: re-work texture format selection code | Brian Paul | |
Use same code for choosing texture format and renderbuffer format. | |||
2008-03-28 | gallium: remove redundant compare bit in sampler state | Roland Scheidegger | |
2008-03-27 | gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS | Brian | |
The later follows the naming scheme of other limits. Keep the old definition until all possible usage is updated. | |||
2008-03-27 | gallium: Update calls to the simple shader functions | Brian | |
2008-03-27 | gallium: fix Element() macro redefinition warning | Brian | |
2008-03-26 | gallium: need to call st_validate_state() in Bitmap() | Brian Paul | |
2008-03-26 | gallium: Change pipe->flush() interface to optionally return a fence. | Michel Dänzer | |
The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run proper fencing should be implemented for it. | |||
2008-03-25 | gallium: disable the selection/feedback draw module's options for wide ↵ | Brian Paul | |
lines, points, etc. Disable paths that would convert points/lines to tris as that upsets selection, feedback, rastpos. | |||
2008-03-25 | gallium: added some debug code (disable) | Brian Paul | |
2008-03-24 | gallium: don't enable stencil test if no stencil buffer. | Brian Paul | |
Also, if not doing two-sided stencil, set back-face state = front-face state. | |||
2008-03-24 | gallium: save/restore samplers in draw_textured_quad() | Brian | |
2008-03-24 | gallium: fix a few texture border/mipmap glitches found w/ conform | Brian Paul | |
2008-03-24 | gallium: check SamplersUsed to determine if texture needed, as in ↵ | Brian Paul | |
st_atom_sampler.c Otherwise, we were sometimes setting texture state but not the corresponding sampler state. |