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path: root/src/mesa/state_tracker
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2007-11-08Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with ↵Brian
st_compare_func_to_pipe()
2007-11-08Added pipe->get_paramf() to query float limits.Brian
So far max point size, line width, texture anistopy and lod bias.
2007-11-08Rename struct field 'private' to 'priv'.Michel Dänzer
This broke the LLVM build because 'private' is a C++ keyword.
2007-11-07New PIPE_FLUSH_WAIT flag for pipe->flush().Brian
The state tracker doesn't have to directly call winsys->wait_idle() anymore. glFlush and glFinish both go through pipe->flush() now.
2007-11-07Remove context dependencies in winsys layer.Brian
The winsys object is now per-screen and shared by multiple contexts. The regionPool is now part of the i915 winsys layer. The winsys wait_idle() and flush_frontbuffer() funcs will get more attention...
2007-11-07enable GL_ARB/NV_point_sprite togetherBrian
2007-11-07Float->uint conversion for PIPE_FORMAT_U_Z32 resulted in overflow in ↵Brian
depth_value(). Special-case it.
2007-11-07init glsl functions in st_init_driver_functions()Brian
2007-11-07fix typos, re-enable some extensions to get back to GL 2.1 levelBrian
2007-11-07Add winsys->surface_release() to complement winsys->surface_alloc().Brian
pipe_surface now has a pointer to the winsys which create/owns the surface. This allows clean surface deallocation w/out a rendering context.
2007-11-06Improved logic for setting up depth/stencil buffers in st_create_framebuffer()Brian
2007-11-06realloc surface if format changes, remove dead codeBrian
2007-11-06init luminance/intensity_bits to zero in st_get_format_info()Brian
2007-11-06Handle the corner case of 24bit depth buffer with 0bit stencil buffer.José Fonseca
2007-11-06Remove pipe->max_texture_size(), use get_param() instead.Brian
Also, in st_init_limits(), clamp driver's values against Mesa's internal limits.
2007-11-06Supply buffer usage hints to winsys.José Fonseca
Winsys driver needs some hints in order to allocate the appropriate kind of memory for the buffer.
2007-11-06Convert format bitfields to shifts and masks.Michel Dänzer
The memory layout of bitfields depends on the ABI.
2007-11-05Determine GL extensions/limits by making pipe queries.Brian
The state tracker calls pipe->get_param() to determine the GL limits and which OpenGL extensions are supported. This is an initial implementation that'll probably change...
2007-11-05don't include mtypes.h in st_public.hBrian
2007-11-05move st_invalidate_state() prototype to st_context.hBrian
2007-11-05Remove some temporary state tracker context/framebuffer_create functions.Brian
2007-11-05Update xlib driver to use newer state tracker context/framebuffer functions.Brian
XMesaContext has an st_context * which contains a mesa context.
2007-11-05added st_notify_swapbuffers()Brian
2007-11-05added st_get_framebuffer_surface() and ST_SURFACE_x tokensBrian
2007-11-05comments, tweaksBrian
2007-11-05added st_unreference_framebuffer()Brian
2007-11-05set stfb->Base.InitializedBrian
2007-11-05added st_resize_framebuffer()Brian
2007-11-05st_create_framebuffer() workingBrian
2007-11-05move st_create_framebuffer() to new st_framebuffer.c fileBrian
2007-11-05new file for st_framebuffer stuffBrian
2007-11-05Introduce st_framebuffer type and st_create_framebuffer(), st_make_current()Brian
2007-11-05added check for fb==NULLBrian
2007-11-05include context.hBrian
2007-11-05call FLUSH_VERTICES() in st_flush()Brian
2007-11-05public st_flush()Brian
2007-11-04Check if the user/texenvprogram is just a pass-through program and skip ↵Brian
program concatenation.
2007-11-02Renaming llvmtgsi to gallivm. Taking first steps on the way to supportingZack Rusin
fragment shaders through llvm.
2007-11-01Start re-working SwapBuffers.Brian
intelCopyBuffer() is now intelDisplayBuffer(): it displays the given surface in the on-screen window. Added a pipe_surface parameter to winsys->flush_frontbuffer(). Front buffer rendering/flushing actually works now. But, we should only allocate the front surface on demand...
2007-11-01Sketch out new create/destroy context functions which create/wrap a Mesa ↵Brian
context.
2007-11-01silence the finalize_mipmap_tree msgBrian
2007-11-01plug in _mesa_test_proxy_teximage, temporarilyBrian
2007-11-01remove dead codeBrian
2007-11-01remove unneeded tnl stuffBrian
2007-10-31No longer need st_update_tnl atomBrian
2007-10-31Use ffvertex_prog.c code instead of t_vp_build.c code.Brian
2007-10-31Lift VBO/tnl stuff up out of driversBrian
2007-10-31plug st_invalidate_state() into ctx->Driver.UpdateStateBrian
Start lifting Mesa stuff up out of winsys/driver code.
2007-10-30Implement shader concatenation for glBitmap.Brian
2007-10-30combine shaders for glCopyPixelsBrian