Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-08 | Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with ↵ | Brian | |
st_compare_func_to_pipe() | |||
2007-11-08 | Added pipe->get_paramf() to query float limits. | Brian | |
So far max point size, line width, texture anistopy and lod bias. | |||
2007-11-08 | Rename struct field 'private' to 'priv'. | Michel Dänzer | |
This broke the LLVM build because 'private' is a C++ keyword. | |||
2007-11-07 | New PIPE_FLUSH_WAIT flag for pipe->flush(). | Brian | |
The state tracker doesn't have to directly call winsys->wait_idle() anymore. glFlush and glFinish both go through pipe->flush() now. | |||
2007-11-07 | Remove context dependencies in winsys layer. | Brian | |
The winsys object is now per-screen and shared by multiple contexts. The regionPool is now part of the i915 winsys layer. The winsys wait_idle() and flush_frontbuffer() funcs will get more attention... | |||
2007-11-07 | enable GL_ARB/NV_point_sprite together | Brian | |
2007-11-07 | Float->uint conversion for PIPE_FORMAT_U_Z32 resulted in overflow in ↵ | Brian | |
depth_value(). Special-case it. | |||
2007-11-07 | init glsl functions in st_init_driver_functions() | Brian | |
2007-11-07 | fix typos, re-enable some extensions to get back to GL 2.1 level | Brian | |
2007-11-07 | Add winsys->surface_release() to complement winsys->surface_alloc(). | Brian | |
pipe_surface now has a pointer to the winsys which create/owns the surface. This allows clean surface deallocation w/out a rendering context. | |||
2007-11-06 | Improved logic for setting up depth/stencil buffers in st_create_framebuffer() | Brian | |
2007-11-06 | realloc surface if format changes, remove dead code | Brian | |
2007-11-06 | init luminance/intensity_bits to zero in st_get_format_info() | Brian | |
2007-11-06 | Handle the corner case of 24bit depth buffer with 0bit stencil buffer. | José Fonseca | |
2007-11-06 | Remove pipe->max_texture_size(), use get_param() instead. | Brian | |
Also, in st_init_limits(), clamp driver's values against Mesa's internal limits. | |||
2007-11-06 | Supply buffer usage hints to winsys. | José Fonseca | |
Winsys driver needs some hints in order to allocate the appropriate kind of memory for the buffer. | |||
2007-11-06 | Convert format bitfields to shifts and masks. | Michel Dänzer | |
The memory layout of bitfields depends on the ABI. | |||
2007-11-05 | Determine GL extensions/limits by making pipe queries. | Brian | |
The state tracker calls pipe->get_param() to determine the GL limits and which OpenGL extensions are supported. This is an initial implementation that'll probably change... | |||
2007-11-05 | don't include mtypes.h in st_public.h | Brian | |
2007-11-05 | move st_invalidate_state() prototype to st_context.h | Brian | |
2007-11-05 | Remove some temporary state tracker context/framebuffer_create functions. | Brian | |
2007-11-05 | Update xlib driver to use newer state tracker context/framebuffer functions. | Brian | |
XMesaContext has an st_context * which contains a mesa context. | |||
2007-11-05 | added st_notify_swapbuffers() | Brian | |
2007-11-05 | added st_get_framebuffer_surface() and ST_SURFACE_x tokens | Brian | |
2007-11-05 | comments, tweaks | Brian | |
2007-11-05 | added st_unreference_framebuffer() | Brian | |
2007-11-05 | set stfb->Base.Initialized | Brian | |
2007-11-05 | added st_resize_framebuffer() | Brian | |
2007-11-05 | st_create_framebuffer() working | Brian | |
2007-11-05 | move st_create_framebuffer() to new st_framebuffer.c file | Brian | |
2007-11-05 | new file for st_framebuffer stuff | Brian | |
2007-11-05 | Introduce st_framebuffer type and st_create_framebuffer(), st_make_current() | Brian | |
2007-11-05 | added check for fb==NULL | Brian | |
2007-11-05 | include context.h | Brian | |
2007-11-05 | call FLUSH_VERTICES() in st_flush() | Brian | |
2007-11-05 | public st_flush() | Brian | |
2007-11-04 | Check if the user/texenvprogram is just a pass-through program and skip ↵ | Brian | |
program concatenation. | |||
2007-11-02 | Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting | Zack Rusin | |
fragment shaders through llvm. | |||
2007-11-01 | Start re-working SwapBuffers. | Brian | |
intelCopyBuffer() is now intelDisplayBuffer(): it displays the given surface in the on-screen window. Added a pipe_surface parameter to winsys->flush_frontbuffer(). Front buffer rendering/flushing actually works now. But, we should only allocate the front surface on demand... | |||
2007-11-01 | Sketch out new create/destroy context functions which create/wrap a Mesa ↵ | Brian | |
context. | |||
2007-11-01 | silence the finalize_mipmap_tree msg | Brian | |
2007-11-01 | plug in _mesa_test_proxy_teximage, temporarily | Brian | |
2007-11-01 | remove dead code | Brian | |
2007-11-01 | remove unneeded tnl stuff | Brian | |
2007-10-31 | No longer need st_update_tnl atom | Brian | |
2007-10-31 | Use ffvertex_prog.c code instead of t_vp_build.c code. | Brian | |
2007-10-31 | Lift VBO/tnl stuff up out of drivers | Brian | |
2007-10-31 | plug st_invalidate_state() into ctx->Driver.UpdateState | Brian | |
Start lifting Mesa stuff up out of winsys/driver code. | |||
2007-10-30 | Implement shader concatenation for glBitmap. | Brian | |
2007-10-30 | combine shaders for glCopyPixels | Brian | |