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path: root/src/mesa/swrast/s_aaline.c
AgeCommit message (Expand)Author
2003-03-14include macros.hBrian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2003-02-28fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)Brian Paul
2003-02-27fix a cast (bug 694546)Brian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
2002-08-07struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2002-04-19Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul
2002-02-02sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul
2001-09-18more compiler warning fixesKarl Schultz
2001-05-21fixed a number of multi-texture line bugsBrian Paul
2001-05-17Fix order of decomposition of quad.Keith Whitwell
2001-05-10fixed some divide by zero problems found w/ conformBrian Paul
2001-04-10fixed some divide by zero conformance problemsBrian Paul
2001-03-28adjustment to coverage sample positionsBrian Paul
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
2000-11-22 Committing in .Jouk Jansen
2000-11-13Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell
2000-11-05New implementation of antialiased lines. Mesa should now pass the remainingBrian Paul