Age | Commit message (Collapse) | Author | |
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2000-11-19 | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul | |
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups. | |||
2000-11-05 | New implementation of antialiased lines. Mesa should now pass the remaining | Brian Paul | |
GL conformance tests for AA lines (but not tried yet). TODO: improve code sharing with the AA triangle code. |