Age | Commit message (Collapse) | Author |
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Big clean-up of line drawing code.
Removed many obsolete span processing functions.
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Major clean-up of pixel zoom code.
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_mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span().
Removed some unneeded triangle functions - more simplification possible.
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struct sw_span is used throughout span/fragment processing.
This is leading to less code and more chances for optimization.
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into a new directory. Specifically the handling of changes to lighting
lighting space (light in model vs. light in eye) have been revamped.
Moved several derived values used only by swrast into that directory.
Removed direct calls to swrast_flush() from vbrender.c -- pushed into
ctx->Driver.RenderFinish.
Optimized flat-shading case in swrast_setup.
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