Age | Commit message (Collapse) | Author | |
---|---|---|---|
2001-12-14 | vertex program check-in | Brian Paul | |
2001-06-26 | More raster fog coord fixes. | Brian Paul | |
New truncate vs. floor comments in drawpixels.c Added current raster secondary color state, not used yet. | |||
2001-06-18 | fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups. | Brian Paul | |
2001-05-30 | added current raster fog coord and related code | Brian Paul | |
2001-05-09 | don't call _mesa_win_fog_coords_from_z() if fog is disabled, fixes FP exception | Brian Paul | |
2001-05-03 | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul | |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell | |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | |
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul | |
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. | |||
2000-11-16 | Move the transform and lighting code to two new directories | Keith Whitwell | |
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done. | |||
2000-11-05 | Reorganized software rasterizer as a module which manages its own state, | Keith Whitwell | |
with tighter interfaces with the rest of the world. Proper documentation to come. | |||
2000-10-31 | Moved software rasterizer functionality to new directory. | Keith Whitwell | |