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path: root/src/mesa/swrast/s_context.c
AgeCommit message (Expand)Author
2006-10-01New SWspan and SWspanarrays typedefs.Brian Paul
2006-09-29more changes for runtime renderbuffer depthsBrian Paul
2006-09-25Initial work for supporting different renderbuffer color depths at runtime.Brian Paul
2006-09-22Use _Enabled rather than _Active when checking for fragment shadersKeith Whitwell
2006-08-29Move call to _swrast_update_rasterflags() since it depends on theBrian Paul
2006-07-20Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul
2006-05-23Add const qualifiers in a number of places.Brian Paul
2006-04-14Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]UnitsBrian Paul
2006-03-26merge from texman branchBrian Paul
2006-03-25remove carriage returnsBrian Paul
2006-03-21GLSL fixes:Michal Krol
2006-02-28check for active shader, set FRAGPROG_BIT in raster maskBrian Paul
2006-01-26New comments, clean-up of fields related to point/line/triangle validation.Brian Paul
2005-11-12Added OSMesaColorClamp(), bug 4917Brian Paul
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
2005-11-05remove unneeded #includeBrian Paul
2005-10-31check swrast->_FogEnabled instead of ctx->Fog.EnabledBrian Paul
2005-09-16Rework the texture filtering functions a bit.Brian Paul
2005-09-16more GLuint->GLbitfield changesBrian Paul
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
2005-09-15Update includes post-splitting of s_texture.cBrian Paul
2005-09-05remove obsolete CurrentBufferBitBrian Paul
2005-08-27Rearrange the code related to GL_ARB_occlusion_object to generalize queryBrian Paul
2005-08-25removed GL_HP_occlusion_test extensionBrian Paul
2005-07-01Remove NEW_RENDERBUFFER stuff.Brian Paul
2005-05-11Don't let FragmentProgram._Active influence choice of vertex vs pixelKeith Whitwell
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2005-05-04Add a facility to route all rasterization through a fragment programKeith Whitwell
2004-12-19Implement software ATI_fragment_shaderDave Airlie
2004-12-18Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().Brian Paul
2004-10-31Removed _swrast_validate_pbo_access().Brian Paul
2004-10-13Fix minor fog / fragment program state bug.Brian Paul
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul
2004-06-24fix capitalization, new comments, etcBrian Paul
2004-06-02Check for NULL texture object when choosing texture sampler. Fixes segfault ...Brian Paul
2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul
2004-03-21Implemented support for software-based AUX color buffers.Brian Paul
2004-03-13Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul
2004-02-27move _mesa_load_state_parameters() to state validation stageBrian Paul
2004-02-17A bit of an overhaul of the fog code.Brian Paul
2003-12-09Update NEED_SECONDARY_COLOR macro to test if either vertex/fragmentBrian Paul
2003-11-12Ville Syrjala's logic op patchBrian Paul
2003-10-22More SciTech SNAP updates. Some of these files didn't really change, butKendall Bennett
2003-10-21Updates to SSE assembler support for Open WatcomKendall Bennett
2003-10-10remove bogus _swrast_texture_table_lookup() call (Eric Plante)Brian Paul
2003-09-18Move away from using the ctx->_TriangleCaps bitfield.Brian Paul
2003-09-18s/_backface_sign/_BackfaceSign/Brian Paul
2003-06-13Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul
2003-05-01Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul