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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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swrast
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s_context.c
Age
Commit message (
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Author
2006-10-01
New SWspan and SWspanarrays typedefs.
Brian Paul
2006-09-29
more changes for runtime renderbuffer depths
Brian Paul
2006-09-25
Initial work for supporting different renderbuffer color depths at runtime.
Brian Paul
2006-09-22
Use _Enabled rather than _Active when checking for fragment shaders
Keith Whitwell
2006-08-29
Move call to _swrast_update_rasterflags() since it depends on the
Brian Paul
2006-07-20
Some structure renaming. Prefix vertex/fragment-related structs with
Brian Paul
2006-05-23
Add const qualifiers in a number of places.
Brian Paul
2006-04-14
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
Brian Paul
2006-03-26
merge from texman branch
Brian Paul
2006-03-25
remove carriage returns
Brian Paul
2006-03-21
GLSL fixes:
Michal Krol
2006-02-28
check for active shader, set FRAGPROG_BIT in raster mask
Brian Paul
2006-01-26
New comments, clean-up of fields related to point/line/triangle validation.
Brian Paul
2005-11-12
Added OSMesaColorClamp(), bug 4917
Brian Paul
2005-11-12
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
2005-11-05
remove unneeded #include
Brian Paul
2005-10-31
check swrast->_FogEnabled instead of ctx->Fog.Enabled
Brian Paul
2005-09-16
Rework the texture filtering functions a bit.
Brian Paul
2005-09-16
more GLuint->GLbitfield changes
Brian Paul
2005-09-15
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
Brian Paul
2005-09-15
Update includes post-splitting of s_texture.c
Brian Paul
2005-09-05
remove obsolete CurrentBufferBit
Brian Paul
2005-08-27
Rearrange the code related to GL_ARB_occlusion_object to generalize query
Brian Paul
2005-08-25
removed GL_HP_occlusion_test extension
Brian Paul
2005-07-01
Remove NEW_RENDERBUFFER stuff.
Brian Paul
2005-05-11
Don't let FragmentProgram._Active influence choice of vertex vs pixel
Keith Whitwell
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
Add a facility to route all rasterization through a fragment program
Keith Whitwell
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-12-18
Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().
Brian Paul
2004-10-31
Removed _swrast_validate_pbo_access().
Brian Paul
2004-10-13
Fix minor fog / fragment program state bug.
Brian Paul
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-06-24
fix capitalization, new comments, etc
Brian Paul
2004-06-02
Check for NULL texture object when choosing texture sampler. Fixes segfault ...
Brian Paul
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-02-27
move _mesa_load_state_parameters() to state validation stage
Brian Paul
2004-02-17
A bit of an overhaul of the fog code.
Brian Paul
2003-12-09
Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment
Brian Paul
2003-11-12
Ville Syrjala's logic op patch
Brian Paul
2003-10-22
More SciTech SNAP updates. Some of these files didn't really change, but
Kendall Bennett
2003-10-21
Updates to SSE assembler support for Open Watcom
Kendall Bennett
2003-10-10
remove bogus _swrast_texture_table_lookup() call (Eric Plante)
Brian Paul
2003-09-18
Move away from using the ctx->_TriangleCaps bitfield.
Brian Paul
2003-09-18
s/_backface_sign/_BackfaceSign/
Brian Paul
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-05-01
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Brian Paul
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