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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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swrast
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s_context.c
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2005-08-27
Rearrange the code related to GL_ARB_occlusion_object to generalize query
Brian Paul
2005-08-25
removed GL_HP_occlusion_test extension
Brian Paul
2005-07-01
Remove NEW_RENDERBUFFER stuff.
Brian Paul
2005-05-11
Don't let FragmentProgram._Active influence choice of vertex vs pixel
Keith Whitwell
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
Add a facility to route all rasterization through a fragment program
Keith Whitwell
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-12-18
Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().
Brian Paul
2004-10-31
Removed _swrast_validate_pbo_access().
Brian Paul
2004-10-13
Fix minor fog / fragment program state bug.
Brian Paul
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-06-24
fix capitalization, new comments, etc
Brian Paul
2004-06-02
Check for NULL texture object when choosing texture sampler. Fixes segfault ...
Brian Paul
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-02-27
move _mesa_load_state_parameters() to state validation stage
Brian Paul
2004-02-17
A bit of an overhaul of the fog code.
Brian Paul
2003-12-09
Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment
Brian Paul
2003-11-12
Ville Syrjala's logic op patch
Brian Paul
2003-10-22
More SciTech SNAP updates. Some of these files didn't really change, but
Kendall Bennett
2003-10-21
Updates to SSE assembler support for Open Watcom
Kendall Bennett
2003-10-10
remove bogus _swrast_texture_table_lookup() call (Eric Plante)
Brian Paul
2003-09-18
Move away from using the ctx->_TriangleCaps bitfield.
Brian Paul
2003-09-18
s/_backface_sign/_BackfaceSign/
Brian Paul
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-05-01
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Brian Paul
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-03-25
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-15
Fix up some fragment program texture enable issues.
Brian Paul
2003-03-14
Clean-up of parser error handling/reporting.
Brian Paul
2003-02-23
Move span stuff from swrast.h to s_context.h (it's private).
Brian Paul
2003-01-26
Make GL_SGI_texture_color_table work per-texture unit.
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-10-29
updated email addresses
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-11
init swrast->CurrentBuffer
Brian Paul
2002-10-04
multiple GL_POINTS can now be rendered together into one fragment span
Brian Paul
2002-09-17
pull-in changes from DRI/Mesa-4.0.4
Brian Paul
2002-08-07
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
more removal of fprintf() calls
Brian Paul
2002-05-02
Implemented GL_ARB_texture_env_crossbar.
Brian Paul
2002-04-19
Allocate a sw_span struct in the swrast context instead of allocating it
Brian Paul
2002-04-19
casts to fix GLint/GLuint mismatches
Brian Paul
2002-02-02
Converted line drawing over to new span code, pb no longer used.
Brian Paul
2002-02-02
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
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