Age | Commit message (Expand) | Author |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2007-05-20 | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian |
2007-04-23 | Improve the code for interpolating fragment attributes a little. More to com... | Brian |
2007-04-19 | Put gl_program_machine into swrast structure rather than using a local variable. | Brian |
2007-04-17 | Enable texture sampling for vertex programs/shaders. | Brian |
2007-03-11 | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian |
2007-02-05 | Merge SWvertex texcoord and varying fields into attrib[] array field. | Brian |
2007-02-01 | move span-related types/tokens into s_span.h | Brian |
2007-01-25 | new comments, ideas | Brian |
2006-12-15 | varying var changes | Brian |
2006-10-12 | Lots of changes to support runtime renderbuffer depths. | Brian Paul |
2006-10-01 | New SWspan and SWspanarrays typedefs. | Brian Paul |
2006-09-29 | more changes for runtime renderbuffer depths | Brian Paul |
2006-09-25 | Initial work for supporting different renderbuffer color depths at runtime. | Brian Paul |
2006-09-21 | remove rgb[] array from span_arrays_struct - was only used in a few places | Brian Paul |
2006-04-11 | More GLSL code: | Michal Krol |
2006-03-26 | merge from texman branch | Brian Paul |
2006-01-26 | New comments, clean-up of fields related to point/line/triangle validation. | Brian Paul |
2005-11-12 | Added OSMesaColorClamp(), bug 4917 | Brian Paul |
2005-11-08 | At keithw's request, remove all traces of the "fragment program to C" and | Ian Romanick |
2005-09-21 | replace GLdepth with GLuint and remove GLdepth | Brian Paul |
2005-09-16 | change some comments | Brian Paul |
2005-09-16 | Rework the texture filtering functions a bit. | Brian Paul |
2005-09-16 | more GLuint->GLbitfield changes | Brian Paul |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul |
2005-09-05 | remove obsolete CurrentBufferBit | Brian Paul |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie |
2004-10-13 | Fix minor fog / fragment program state bug. | Brian Paul |
2004-09-10 | More updates for Doxygen. | Brian Paul |
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul |
2004-02-17 | A bit of an overhaul of the fog code. | Brian Paul |
2004-02-17 | added SPAN_W | Brian Paul |
2003-10-22 | More SciTech SNAP updates. Some of these files didn't really change, but | Kendall Bennett |
2003-09-18 | s/_backface_sign/_BackfaceSign/ | Brian Paul |
2003-09-17 | move a comment | Brian Paul |
2003-05-01 | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul |
2003-03-16 | Store partial derivative values in sw_span structure. | Brian Paul |
2003-02-28 | minor typo | Brian Paul |
2003-02-23 | Move span stuff from swrast.h to s_context.h (it's private). | Brian Paul |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul |
2002-10-29 | updated email addresses | Brian Paul |
2002-10-11 | Another round of glRead/DrawBuffer() clean-ups and simplifications. | Brian Paul |
2002-10-04 | multiple GL_POINTS can now be rendered together into one fragment span | Brian Paul |
2002-08-07 | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul |
2002-05-02 | Implemented GL_ARB_texture_env_crossbar. | Brian Paul |
2002-04-19 | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul |
2002-02-02 | Converted line drawing over to new span code, pb no longer used. | Brian Paul |