Age | Commit message (Expand) | Author |
2001-05-15 | Apply antialiasing coverage factor to alpha after texture application, | Brian Paul |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul |
2001-02-22 | improvements to regions_overlap() function | Brian Paul |
2001-02-20 | Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture. | Brian Paul |
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul |
2001-01-05 | Fixed bug in MinMagThresh computation. | Brian Paul |
2000-12-26 | Major rework of tnl module | Keith Whitwell |
2000-11-28 | changed error tests for depth and stencil buffers | Brian Paul |
2000-11-28 | Committing in . | Jouk Jansen |
2000-11-28 | Pass scale and bias values to _mesa_scale_and_bias_rgba(). | Brian Paul |
2000-11-10 | replaced s_imaging.h with s_histogram.h | Brian Paul |
2000-11-05 | Reorganized software rasterizer as a module which manages its own state, | Keith Whitwell |
2000-10-31 | Always call Driver.SetReadBuffer() in copy pixels functions, just to be safe | Brian Paul |
2000-10-31 | Moved software rasterizer functionality to new directory. | Keith Whitwell |