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path: root/src/mesa/swrast/s_depth.c
AgeCommit message (Expand)Author
2008-07-24mesa: Prefix main includes with dir to avoid conflicts.José Fonseca
2007-04-21Remove the !rb->Data check that was added a few months ago.Brian
2007-03-15add some rb->Data null ptr checks (bug 7205)Brian
2007-01-23fixes for C++ warnings/errorsBrian
2006-10-01New SWspan and SWspanarrays typedefs.Brian Paul
2006-04-06remove unused varBrian Paul
2006-04-06Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul
2006-03-29fix a GLuint vs GLushort test, new assertionsBrian Paul
2005-12-06C++ fixes, mostly casts (Stephane Conversy)Brian Paul
2005-11-16Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul
2005-09-30minor improvementsBrian Paul
2005-09-22fix a debug messageBrian Paul
2005-09-21add missing scale factor in _swrast_read_depth_span_float()Brian Paul
2005-09-20some improvements to _swrast_clear_depth_buffer()Brian Paul
2005-09-16Fix potential segfault when trying to read pixels outside renderbuffer bounds.Brian Paul
2005-09-16remove unused _swrast_read_depth_span()Brian Paul
2005-09-08fix precision problem in depth clearing (bug 4395)Brian Paul
2005-05-15fix GetRow parameters (Nicolai Haehnle)Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2004-11-27new comments and assertionsBrian Paul
2004-09-24patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul
2003-04-21Implemented GL_EXT_depth_bounds_test.Brian Paul
2003-03-25replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul
2002-10-30s/BZERO/_mesa_bzero/Brian Paul
2002-10-24Header file clean-up:Brian Paul
2002-08-07struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul
2002-04-19casts to fix GLint/GLuint mismatchesBrian Paul
2002-04-18restored writeAll = GL_FALSE test/assignmentBrian Paul
2002-04-12Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul
2002-03-19Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and textureBrian Paul
2002-03-16Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul
2002-02-06fixed typo in depth_test_pixels(), should fix reported VTK failuresBrian Paul
2002-02-04Clean-up and remove dead code related to depth/stecil testing.Brian Paul
2002-02-02Converted line drawing over to new span code, pb no longer used.Brian Paul
2002-02-02sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul
2002-01-28More span clean-up, mostly texture-related.Brian Paul
2002-01-27LOTS of changes, building upon Klaus's work.Brian Paul
2002-01-21Klaus's latest patches and some clean-upBrian Paul
2001-12-17first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-02-08fixed bugs in _mesa_clear_depth_buffer(), bug #131366Brian Paul
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
2000-11-13Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell
2000-11-05Reorganized software rasterizer as a module which manages its own state,Keith Whitwell
2000-10-31Moved software rasterizer functionality to new directory.Keith Whitwell