Age | Commit message (Expand) | Author |
2005-11-16 | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul |
2005-09-30 | minor improvements | Brian Paul |
2005-09-22 | fix a debug message | Brian Paul |
2005-09-21 | add missing scale factor in _swrast_read_depth_span_float() | Brian Paul |
2005-09-20 | some improvements to _swrast_clear_depth_buffer() | Brian Paul |
2005-09-16 | Fix potential segfault when trying to read pixels outside renderbuffer bounds. | Brian Paul |
2005-09-16 | remove unused _swrast_read_depth_span() | Brian Paul |
2005-09-08 | fix precision problem in depth clearing (bug 4395) | Brian Paul |
2005-05-15 | fix GetRow parameters (Nicolai Haehnle) | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2004-11-27 | new comments and assertions | Brian Paul |
2004-09-24 | patches for clearing hw depth buffers from software fallback (Nicolai Haehnle) | Brian Paul |
2003-04-21 | Implemented GL_EXT_depth_bounds_test. | Brian Paul |
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul |
2002-10-30 | s/BZERO/_mesa_bzero/ | Brian Paul |
2002-10-24 | Header file clean-up: | Brian Paul |
2002-08-07 | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul |
2002-04-19 | casts to fix GLint/GLuint mismatches | Brian Paul |
2002-04-18 | restored writeAll = GL_FALSE test/assignment | Brian Paul |
2002-04-12 | Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive | Brian Paul |
2002-03-19 | Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture | Brian Paul |
2002-03-16 | Lots of changes related to framebuffer/window buffer resizing. Basically, | Brian Paul |
2002-02-06 | fixed typo in depth_test_pixels(), should fix reported VTK failures | Brian Paul |
2002-02-04 | Clean-up and remove dead code related to depth/stecil testing. | Brian Paul |
2002-02-02 | Converted line drawing over to new span code, pb no longer used. | Brian Paul |
2002-02-02 | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul |
2002-01-28 | More span clean-up, mostly texture-related. | Brian Paul |
2002-01-27 | LOTS of changes, building upon Klaus's work. | Brian Paul |
2002-01-21 | Klaus's latest patches and some clean-up | Brian Paul |
2001-12-17 | first checkpoint commit of Klaus's new span code (struct sw_span) | Brian Paul |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul |
2001-02-08 | fixed bugs in _mesa_clear_depth_buffer(), bug #131366 | Brian Paul |
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul |
2000-11-13 | Cleanup of derived state calculation prior to seperating software T&L | Keith Whitwell |
2000-11-05 | Reorganized software rasterizer as a module which manages its own state, | Keith Whitwell |
2000-10-31 | Moved software rasterizer functionality to new directory. | Keith Whitwell |