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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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swrast
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s_drawpix.c
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Author
2006-09-21
remove rgb[] array from span_arrays_struct - was only used in a few places
Brian Paul
2006-05-22
GL_INDEX_OFFSET didn't work with CI->RGB mappings.
Brian Paul
2006-05-07
minor clean-ups around DepthScale/Bias
Brian Paul
2006-03-22
Need to check for new state and do readpixels/drawpixels clipping after
Brian Paul
2006-03-19
minor clean-ups
Brian Paul
2005-12-14
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
Brian Paul
2005-11-17
optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer
Brian Paul
2005-11-16
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
2005-11-14
remove unneeded RasterPosValid check
Brian Paul
2005-10-31
check swrast->_FogEnabled instead of ctx->Fog.Enabled
Brian Paul
2005-10-04
Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer
Brian Paul
2005-09-30
minor improvements
Brian Paul
2005-09-29
Rewrite much of the pixel zoom code.
Brian Paul
2005-09-28
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-27
Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels
Brian Paul
2005-09-22
When testing visual attributes, use the Draw/Read buffer, not the context.
Brian Paul
2005-09-21
replace GLdepth with GLuint and remove GLdepth
Brian Paul
2005-09-20
remove unneeded sizeof(GLdepth) test
Brian Paul
2005-09-15
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
Brian Paul
2005-07-01
Remove NEW_RENDERBUFFER stuff.
Brian Paul
2005-07-01
remove OLD_RENDERBUFFER code
Brian Paul
2005-06-02
Remove last of the old span code.
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2004-11-10
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-11-09
Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead.
Brian Paul
2004-10-31
Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands to
Brian Paul
2004-09-30
set span.y prior to each span write in draw_depth_pixels, like Karl's other fix
Brian Paul
2004-09-28
Fix bug in glDrawPixels when writing color indexed images on color indexed
Karl Schultz
2004-07-26
consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca)
Brian Paul
2004-05-14
Minor fixes/optimizations to type conversions in draw_depth_pixels().
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-02-28
Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the
Brian Paul
2004-02-28
rename some span pack/unpack functions for better uniformity
Brian Paul
2003-12-04
Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.
Brian Paul
2003-08-23
indentation fix
Brian Paul
2003-08-23
glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
Brian Paul
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-03-25
replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-02-25
casts to silence g++ warnings
Brian Paul
2003-01-16
another fix for glDrawPixels + clipping
Brian Paul
2003-01-15
fix glDrawPixels hang when clipping
Brian Paul
2002-12-18
comment changes
Brian Paul
2002-12-05
properly handle very wide images
Brian Paul
2002-11-25
set default texcoords for glBitmap/glDrawPixels
Brian Paul
2002-10-30
remove some stray debug/abort code
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-08
finally get rid of ctx->Texture._ReallyEnabled field
Brian Paul
2002-08-07
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
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