Age | Commit message (Expand) | Author |
2006-10-13 | Consolidate, move, fix code related to color index and stencil image transfer | Brian Paul |
2006-10-13 | s/GLuint/GLbitfield/ | Brian Paul |
2006-10-12 | use _mesa_map_ci8_to_rgba8() instead of _mesa_map_ci8_to_rgba() | Brian Paul |
2006-10-12 | Lots of changes to support runtime renderbuffer depths. | Brian Paul |
2006-10-11 | use GLvoid * for _swrast_write_zoomed_rgb/rgba_span() functions | Brian Paul |
2006-10-11 | rewrite/simplify the fast_draw_pixels() function | Brian Paul |
2006-10-01 | New SWspan and SWspanarrays typedefs. | Brian Paul |
2006-09-21 | remove rgb[] array from span_arrays_struct - was only used in a few places | Brian Paul |
2006-05-22 | GL_INDEX_OFFSET didn't work with CI->RGB mappings. | Brian Paul |
2006-05-07 | minor clean-ups around DepthScale/Bias | Brian Paul |
2006-03-22 | Need to check for new state and do readpixels/drawpixels clipping after | Brian Paul |
2006-03-19 | minor clean-ups | Brian Paul |
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul |
2005-11-17 | optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer | Brian Paul |
2005-11-16 | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul |
2005-11-14 | remove unneeded RasterPosValid check | Brian Paul |
2005-10-31 | check swrast->_FogEnabled instead of ctx->Fog.Enabled | Brian Paul |
2005-10-04 | Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer | Brian Paul |
2005-09-30 | minor improvements | Brian Paul |
2005-09-29 | Rewrite much of the pixel zoom code. | Brian Paul |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul |
2005-09-27 | Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels | Brian Paul |
2005-09-22 | When testing visual attributes, use the Draw/Read buffer, not the context. | Brian Paul |
2005-09-21 | replace GLdepth with GLuint and remove GLdepth | Brian Paul |
2005-09-20 | remove unneeded sizeof(GLdepth) test | Brian Paul |
2005-09-15 | Replace GLuint with GLbitfield where appropriate. Also replace GLuint | Brian Paul |
2005-07-01 | Remove NEW_RENDERBUFFER stuff. | Brian Paul |
2005-07-01 | remove OLD_RENDERBUFFER code | Brian Paul |
2005-06-02 | Remove last of the old span code. | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2004-11-10 | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul |
2004-11-09 | Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead. | Brian Paul |
2004-10-31 | Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands to | Brian Paul |
2004-09-30 | set span.y prior to each span write in draw_depth_pixels, like Karl's other fix | Brian Paul |
2004-09-28 | Fix bug in glDrawPixels when writing color indexed images on color indexed | Karl Schultz |
2004-07-26 | consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca) | Brian Paul |
2004-05-14 | Minor fixes/optimizations to type conversions in draw_depth_pixels(). | Brian Paul |
2004-04-22 | New glTexImage code. | Brian Paul |
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul |
2004-02-28 | Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the | Brian Paul |
2004-02-28 | rename some span pack/unpack functions for better uniformity | Brian Paul |
2003-12-04 | Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings. | Brian Paul |
2003-08-23 | indentation fix | Brian Paul |
2003-08-23 | glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work | Brian Paul |
2003-04-08 | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul |
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul |
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul |
2003-02-25 | casts to silence g++ warnings | Brian Paul |
2003-01-16 | another fix for glDrawPixels + clipping | Brian Paul |
2003-01-15 | fix glDrawPixels hang when clipping | Brian Paul |