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path: root/src/mesa/swrast/s_drawpix.c
AgeCommit message (Expand)Author
2005-11-17optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbufferBrian Paul
2005-11-16Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul
2005-11-14remove unneeded RasterPosValid checkBrian Paul
2005-10-31check swrast->_FogEnabled instead of ctx->Fog.EnabledBrian Paul
2005-10-04Use Visual.depthBits rather than Renderbuffer::DepthBits for depth bufferBrian Paul
2005-09-30minor improvementsBrian Paul
2005-09-29Rewrite much of the pixel zoom code.Brian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
2005-09-27Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixelsBrian Paul
2005-09-22When testing visual attributes, use the Draw/Read buffer, not the context.Brian Paul
2005-09-21replace GLdepth with GLuint and remove GLdepthBrian Paul
2005-09-20remove unneeded sizeof(GLdepth) testBrian Paul
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
2005-07-01Remove NEW_RENDERBUFFER stuff.Brian Paul
2005-07-01remove OLD_RENDERBUFFER codeBrian Paul
2005-06-02Remove last of the old span code.Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
2004-11-09Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead.Brian Paul
2004-10-31Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands toBrian Paul
2004-09-30set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul
2004-09-28Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz
2004-07-26consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca)Brian Paul
2004-05-14Minor fixes/optimizations to type conversions in draw_depth_pixels().Brian Paul
2004-04-22New glTexImage code.Brian Paul
2004-03-13Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul
2004-02-28Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul
2004-02-28rename some span pack/unpack functions for better uniformityBrian Paul
2003-12-04Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul
2003-08-23indentation fixBrian Paul
2003-08-23glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't workBrian Paul
2003-04-08Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul
2003-03-25replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2003-02-25casts to silence g++ warningsBrian Paul
2003-01-16another fix for glDrawPixels + clippingBrian Paul
2003-01-15fix glDrawPixels hang when clippingBrian Paul
2002-12-18comment changesBrian Paul
2002-12-05properly handle very wide imagesBrian Paul
2002-11-25set default texcoords for glBitmap/glDrawPixelsBrian Paul
2002-10-30remove some stray debug/abort codeBrian Paul
2002-10-24Header file clean-up:Brian Paul
2002-10-08finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul
2002-08-07struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
2002-04-19Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul
2002-04-12Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul
2002-02-17don't include s_fog.hBrian Paul
2002-02-15fixed float->int conversion. Fix conditional for 16-bit Z buffer pathBrian Paul