summaryrefslogtreecommitdiff
path: root/src/mesa/swrast/s_drawpix.c
AgeCommit message (Expand)Author
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
2005-07-01Remove NEW_RENDERBUFFER stuff.Brian Paul
2005-07-01remove OLD_RENDERBUFFER codeBrian Paul
2005-06-02Remove last of the old span code.Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
2004-11-09Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead.Brian Paul
2004-10-31Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands toBrian Paul
2004-09-30set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul
2004-09-28Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz
2004-07-26consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca)Brian Paul
2004-05-14Minor fixes/optimizations to type conversions in draw_depth_pixels().Brian Paul
2004-04-22New glTexImage code.Brian Paul
2004-03-13Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul
2004-02-28Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul
2004-02-28rename some span pack/unpack functions for better uniformityBrian Paul
2003-12-04Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul
2003-08-23indentation fixBrian Paul
2003-08-23glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't workBrian Paul
2003-04-08Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul
2003-03-25replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2003-02-25casts to silence g++ warningsBrian Paul
2003-01-16another fix for glDrawPixels + clippingBrian Paul
2003-01-15fix glDrawPixels hang when clippingBrian Paul
2002-12-18comment changesBrian Paul
2002-12-05properly handle very wide imagesBrian Paul
2002-11-25set default texcoords for glBitmap/glDrawPixelsBrian Paul
2002-10-30remove some stray debug/abort codeBrian Paul
2002-10-24Header file clean-up:Brian Paul
2002-10-08finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul
2002-08-07struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
2002-04-19Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul
2002-04-12Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul
2002-02-17don't include s_fog.hBrian Paul
2002-02-15fixed float->int conversion. Fix conditional for 16-bit Z buffer pathBrian Paul
2002-02-02sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul
2002-01-31Clean-up and optimize alpha test code.Brian Paul
2002-01-28More span clean-up, mostly texture-related.Brian Paul
2002-01-27LOTS of changes, building upon Klaus's work.Brian Paul
2002-01-15added some missing error checksBrian Paul
2002-01-10Klaus's latest patches: change texcoord[3] to texcoord[4] everywhereBrian Paul
2001-12-17first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul
2001-06-26More raster fog coord fixes.Brian Paul
2001-06-18fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.Brian Paul
2001-05-30added current raster fog coord and related codeBrian Paul
2001-05-16use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul
2001-05-15Apply antialiasing coverage factor to alpha after texture application,Brian Paul