summaryrefslogtreecommitdiff
path: root/src/mesa/swrast/s_linetemp.h
AgeCommit message (Collapse)Author
2005-09-21replace GLdepth with GLuint and remove GLdepthBrian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2004-12-15init span.w, dwdx, dwdy in case we're running a fragment programBrian Paul
2004-12-02Fix some warningsAlan Hourihane
2004-03-09Fix color index mode rendering.Brian Paul
Changed SWvertex's index field to GLfloat and fix a few other bits.
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-03-25replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul
2003-02-25casts to silence g++ warningsBrian Paul
2002-11-15more clean-upsBrian Paul
2002-11-14Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul
2002-11-09fix one-bit error in float->int Z calculationBrian Paul
2002-03-19fix Intel C compiler warnings (Gerk Huisma)Brian Paul
2002-02-02Converted line drawing over to new span code, pb no longer used.Brian Paul
Big clean-up of line drawing code. Removed many obsolete span processing functions.
2002-01-16changed PB (pixel buffer) to use texcoord[4] arrayBrian Paul
2001-12-05add inf and nan tests to swrast functionsKeith Whitwell
2001-07-13assorted changes for supporting GLfloat color channels (not done)Brian Paul
2001-05-03interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-08do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is definedBrian Paul
2001-02-07fixed divide by zero problemBrian Paul
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
2000-11-19Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
2000-11-05Reorganized software rasterizer as a module which manages its own state,Keith Whitwell
with tighter interfaces with the rest of the world. Proper documentation to come.
2000-10-31Moved software rasterizer functionality to new directory.Keith Whitwell