Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-05-02 | Implemented GL_ARB_texture_env_crossbar. | Brian Paul | |
Simplification of some of the texture application code. | |||
2002-04-12 | Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive | Brian Paul | |
type, width, interp mask and array mask. | |||
2002-04-04 | use NULL lambda array for pixel texture | Brian Paul | |
2002-01-28 | Still more texture/span simplification and clean-up. | Brian Paul | |
Updated comments, fixed indentation, etc. | |||
2002-01-27 | LOTS of changes, building upon Klaus's work. | Brian Paul | |
struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization. | |||
2002-01-10 | Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere | Brian Paul | |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2000-11-05 | Reorganized software rasterizer as a module which manages its own state, | Keith Whitwell | |
with tighter interfaces with the rest of the world. Proper documentation to come. | |||
2000-10-31 | Moved software rasterizer functionality to new directory. | Keith Whitwell | |