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path: root/src/mesa/swrast/s_pointtemp.h
AgeCommit message (Expand)Author
2004-04-09added SPECULAR flag for sprite point functionsBrian Paul
2004-03-09Fix color index mode rendering.Brian Paul
2004-01-14added blurb about NVIDIA extensionsBrian Paul
2003-12-04Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings.Brian Paul
2003-08-23Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-03-25replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
2002-11-09fix one-bit error in float->int Z calculationBrian Paul
2002-10-18Add casts to quiet compiler warnings.Karl Schultz
2002-10-04multiple GL_POINTS can now be rendered together into one fragment spanBrian Paul
2002-08-07struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2002-05-27replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul
2002-04-19Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul
2002-04-12Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul
2002-03-16New mipmap lambda calculation. Previously, trilinear filtering couldBrian Paul
2002-02-02sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul
2001-12-05add inf and nan tests to swrast functionsKeith Whitwell
2001-09-19silence compiler warnings (last batch for src)Karl Schultz
2001-07-19GLchan changesBrian Paul
2001-05-17Fix order of decomposition of quad.Keith Whitwell
2001-05-15Apply antialiasing coverage factor to alpha after texture application,Brian Paul
2001-05-09missed a GLfixed->GLfloat fog changeBrian Paul
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul
2001-01-30fixed half pixel offset bug in aa point codeBrian Paul
2001-01-04minor bug fixesBrian Paul
2001-01-03New point rasterization functions based on template code thatBrian Paul