Age | Commit message (Expand) | Author |
2004-09-13 | Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*(). | Brian Paul |
2004-09-13 | changes towards GL_ARB_point_sprite (two-zero) | Daniel Borca |
2004-04-09 | added SPECULAR flag for sprite point functions | Brian Paul |
2004-03-09 | Fix color index mode rendering. | Brian Paul |
2004-01-14 | added blurb about NVIDIA extensions | Brian Paul |
2003-12-04 | Port over changes from XFree86/Mesa 5.0.2, mostly to silence compiler warnings. | Brian Paul |
2003-08-23 | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick |
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick |
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul |
2002-11-09 | fix one-bit error in float->int Z calculation | Brian Paul |
2002-10-18 | Add casts to quiet compiler warnings. | Karl Schultz |
2002-10-04 | multiple GL_POINTS can now be rendered together into one fragment span | Brian Paul |
2002-08-07 | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul |
2002-05-27 | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul |
2002-04-19 | Allocate a sw_span struct in the swrast context instead of allocating it | Brian Paul |
2002-04-12 | Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive | Brian Paul |
2002-03-16 | New mipmap lambda calculation. Previously, trilinear filtering could | Brian Paul |
2002-02-02 | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul |
2001-12-05 | add inf and nan tests to swrast functions | Keith Whitwell |
2001-09-19 | silence compiler warnings (last batch for src) | Karl Schultz |
2001-07-19 | GLchan changes | Brian Paul |
2001-05-17 | Fix order of decomposition of quad. | Keith Whitwell |
2001-05-15 | Apply antialiasing coverage factor to alpha after texture application, | Brian Paul |
2001-05-09 | missed a GLfixed->GLfloat fog change | Brian Paul |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul |
2001-01-30 | fixed half pixel offset bug in aa point code | Brian Paul |
2001-01-04 | minor bug fixes | Brian Paul |
2001-01-03 | New point rasterization functions based on template code that | Brian Paul |