Age | Commit message (Expand) | Author |
2005-11-17 | optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL render... | Brian Paul |
2005-11-16 | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul |
2005-10-04 | Use Visual.depthBits rather than Renderbuffer::DepthBits for depth buffer | Brian Paul |
2005-10-01 | simplify the read_depth_stencil_pixels() function | Brian Paul |
2005-09-30 | minor improvements | Brian Paul |
2005-09-29 | Rewrite much of the pixel zoom code. | Brian Paul |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul |
2005-09-27 | Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels | Brian Paul |
2005-09-23 | fix clipped glReadPixels bug | Brian Paul |
2005-09-22 | When testing visual attributes, use the Draw/Read buffer, not the context. | Brian Paul |
2005-09-21 | replace GLdepth with GLuint and remove GLdepth | Brian Paul |
2005-09-16 | lots of little clean-ups, improvements | Brian Paul |
2005-09-06 | don't use DEFARRAY/CHECKARRAY stuff | Brian Paul |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul |
2005-06-04 | remove old span code | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2004-11-10 | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul |
2004-11-09 | use the new _mesa_clip_readpixels() routine | Brian Paul |
2004-11-09 | don't use ctx->Pack, use the function argument | Brian Paul |
2004-10-31 | Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands to | Brian Paul |
2004-04-22 | New glTexImage code. | Brian Paul |
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul |
2004-02-28 | rename some span pack/unpack functions for better uniformity | Brian Paul |
2003-11-18 | added missing <type> error checking in read_index_pixels() | Brian Paul |
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick |
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul |
2002-10-24 | Header file clean-up: | Brian Paul |
2002-09-21 | GL_MESA_pack_invert | Brian Paul |
2002-07-09 | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul |
2002-04-19 | casts to fix GLint/GLuint mismatches | Brian Paul |
2002-01-12 | don't apply scissor box in read_fast_rgba_pixels() | Brian Paul |
2001-05-16 | use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon) | Brian Paul |
2001-03-19 | Split driver struct into swrast/tnl/core components. | Keith Whitwell |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ... | Brian Paul |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul |
2001-02-16 | moved depth/index/stencil span packing into image.c | Brian Paul |
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul |
2000-12-13 | improved precision of glReadPixels for colorbuffers < 24bpp | Brian Paul |
2000-11-28 | fixed a convolution pixel store bug | Brian Paul |
2000-11-13 | Cleanup of derived state calculation prior to seperating software T&L | Keith Whitwell |
2000-11-05 | Reorganized software rasterizer as a module which manages its own state, | Keith Whitwell |
2000-10-31 | Moved software rasterizer functionality to new directory. | Keith Whitwell |