Age | Commit message (Expand) | Author |
2008-05-14 | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul |
2008-04-14 | fix multi-draw buffer regression | Brian |
2008-03-20 | mesa: The span array is only populated in single-pixel | Xiang, Haihao |
2008-01-06 | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian |
2007-10-24 | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian |
2007-09-27 | mesa: make sure the gotten value isn't greater than the | Xiang, Haihao |
2007-08-16 | remove reference to ctx->Color.DrawBuffer | Brian |
2007-07-26 | fix color interpolation for CHAN_BITS==32 | Brian |
2007-06-29 | Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors wer... | Brian |
2007-06-22 | fix bug rendering points with fragment program (see #11330) | Brian |
2007-06-21 | fix rgba pointer bug hit on zoomed+fogged glDrawPixels | Brian |
2007-06-21 | Another round of fixing attribute interpolation for glDraw/CopyPixels. | Brian |
2007-06-20 | fix glDrawPixels + fragment program problem | Brian |
2007-05-20 | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian |
2007-05-02 | changes to get DDX/DDY working again | Brian |
2007-04-21 | Fix color sum bug 10688. | Brian |
2007-04-19 | Don't allow deferredTexture if using occlusion query and a frag shader. | Brian |
2007-04-18 | check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669 | Brian |
2007-04-07 | fix comment typo | Brian |
2007-03-26 | Add _swrast_span_default_secondary_color() for use with glBitmap, glDrawPixel... | Brian |
2007-03-13 | be smarter about which fragment attribs are interpolated before running frag ... | Brian |
2007-03-11 | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian |
2007-03-07 | fix deferredTexture bug | Brian |
2007-02-02 | unroll inner loop of interpolate_varying() | Brian |
2007-02-02 | simplify interpolate_texcoords() | Brian |
2007-02-02 | Replace color, z, w, texture interpolants with new generic attrib interpolants. | Brian |
2007-02-02 | New span attrStart/attrStepX/attrStepY fields to replace fog, specular, etc. ... | Brian |
2007-02-01 | comments | Brian |
2007-02-01 | New SWspanarrays attribs[] array. | Brian |
2007-01-25 | asst fixes, tranpose span->varying array indexes | Brian |
2006-12-19 | Overhaul of GLSL API functions, dispatching, etc. | Brian |
2006-12-15 | varying var changes | Brian |
2006-12-15 | Renamed s_nvfragprog.[ch] to s_fragprog.[ch] | Brian |
2006-12-14 | Remove include of s_arbshader.h | Brian |
2006-12-13 | Checkpoint for GLSL compiler changes. | Brian |
2006-11-01 | fix some bugs in interpolate_specular() | Brian Paul |
2006-10-22 | Color clamping fixes. | Brian Paul |
2006-10-21 | fix another logic error in computing deferredTexture | Brian Paul |
2006-10-21 | For deferredTexture, need to check if the fragment program/shader writes | Brian Paul |
2006-10-21 | move interpolate_varying() call | Brian Paul |
2006-10-21 | Move interpolate_texcoords() and interpolate_varying() calls into shade_textu... | Brian Paul |
2006-10-19 | Consolidate some code into shade_texture_span(). | Brian Paul |
2006-10-19 | fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertion | Brian Paul |
2006-10-18 | added clamp_colors(), updated assertions | Brian Paul |
2006-10-17 | Always convert colors to float before running a fragment shader/program. | Brian Paul |
2006-10-17 | Seperate interpolate_colors() and interpolate_specular(). | Brian Paul |
2006-10-17 | apply_aa_coverage() for ubyte/ushort/float | Brian Paul |
2006-10-17 | Fix CHAN_BITS=32 issues. | Brian Paul |
2006-10-12 | Lots of changes to support runtime renderbuffer depths. | Brian Paul |
2006-10-11 | use _mesa_convert_colors(), update some assertions | Brian Paul |