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path: root/src/mesa/swrast/s_span.c
AgeCommit message (Expand)Author
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
2002-11-26added missing call to _mesa_write_mono_alpha_span()Brian Paul
2002-11-09fix float->int Z calculation in _mesa_span_default_z()Brian Paul
2002-10-30s/BZERO/_mesa_bzero/Brian Paul
2002-10-24Header file clean-up:Brian Paul
2002-10-11Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul
2002-10-02finished up GL_EXT_stencil_two_sideBrian Paul
2002-09-06GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul
2002-08-07struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
2002-05-02Implemented GL_ARB_texture_env_crossbar.Brian Paul
2002-04-20fixed Width/Height cut&paste typoBrian Paul
2002-04-19removed a stray debug printfBrian Paul
2002-04-19casts to fix GLint/GLuint mismatchesBrian Paul
2002-04-12Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul
2002-03-16New mipmap lambda calculation. Previously, trilinear filtering couldBrian Paul
2002-02-17Simplified fog code.Brian Paul
2002-02-17Optimized the interpolate_texcoords() function:Brian Paul
2002-02-15GL_ARB_window_pos fog fixBrian Paul
2002-02-14minor clean-upBrian Paul
2002-02-06added an assertion, fix typoBrian Paul
2002-02-04Clean-up and remove dead code related to depth/stecil testing.Brian Paul
2002-02-02Converted line drawing over to new span code, pb no longer used.Brian Paul
2002-02-02sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul
2002-01-31Clean-up and optimize alpha test code.Brian Paul
2002-01-28Still more texture/span simplification and clean-up.Brian Paul
2002-01-28More span improvements. Removed _mesa_write_monocolor_span().Brian Paul
2002-01-28More span clean-up, mostly texture-related.Brian Paul
2002-01-27LOTS of changes, building upon Klaus's work.Brian Paul
2002-01-21Klaus's latest patches and some clean-upBrian Paul
2002-01-16latest changes from KlausBrian Paul
2002-01-10Klaus's latest patches: change texcoord[3] to texcoord[4] everywhereBrian Paul
2001-12-17first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul
2001-11-19More span rendering optimizations from Klaus NiederkruegerBrian Paul
2001-10-17added a few commentsBrian Paul
2001-08-14Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.Brian Paul
2001-07-23don't clamp colors if GLchan==GLfloat in add_colors()Brian Paul
2001-06-18fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.Brian Paul
2001-05-15Apply antialiasing coverage factor to alpha after texture application,Brian Paul
2001-05-03interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-02-20Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul
2001-02-15minor scissor optimizations (Klaus Niederkrueger)Brian Paul
2001-02-14removed a misplaced _mesa_logicop_ci_span() callBrian Paul
2001-01-05Fixed bug in MinMagThresh computation.Brian Paul
2000-12-12clipping, fog, texture optimizations (Klaus Niederkrueger)Brian Paul