Age | Commit message (Expand) | Author |
2003-04-21 | Implemented GL_EXT_depth_bounds_test. | Brian Paul |
2003-04-08 | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul |
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul |
2003-03-16 | Store partial derivative values in sw_span structure. | Brian Paul |
2003-03-15 | Fix up some fragment program texture enable issues. | Brian Paul |
2003-03-04 | added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof) | Brian Paul |
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul |
2003-02-27 | fix float color interpolation (bug 694461) | Brian Paul |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul |
2002-11-26 | added missing call to _mesa_write_mono_alpha_span() | Brian Paul |
2002-11-09 | fix float->int Z calculation in _mesa_span_default_z() | Brian Paul |
2002-10-30 | s/BZERO/_mesa_bzero/ | Brian Paul |
2002-10-24 | Header file clean-up: | Brian Paul |
2002-10-11 | Another round of glRead/DrawBuffer() clean-ups and simplifications. | Brian Paul |
2002-10-02 | finished up GL_EXT_stencil_two_side | Brian Paul |
2002-09-06 | GL_EXT_stencil_two_side extension, not 100% complete yet. | Brian Paul |
2002-08-07 | struct sw_span is again allocated on the stack, but the arrays of span | Brian Paul |
2002-07-09 | Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() | Brian Paul |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul |
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul |
2002-05-02 | Implemented GL_ARB_texture_env_crossbar. | Brian Paul |
2002-04-20 | fixed Width/Height cut&paste typo | Brian Paul |
2002-04-19 | removed a stray debug printf | Brian Paul |
2002-04-19 | casts to fix GLint/GLuint mismatches | Brian Paul |
2002-04-12 | Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive | Brian Paul |
2002-03-16 | New mipmap lambda calculation. Previously, trilinear filtering could | Brian Paul |
2002-02-17 | Simplified fog code. | Brian Paul |
2002-02-17 | Optimized the interpolate_texcoords() function: | Brian Paul |
2002-02-15 | GL_ARB_window_pos fog fix | Brian Paul |
2002-02-14 | minor clean-up | Brian Paul |
2002-02-06 | added an assertion, fix typo | Brian Paul |
2002-02-04 | Clean-up and remove dead code related to depth/stecil testing. | Brian Paul |
2002-02-02 | Converted line drawing over to new span code, pb no longer used. | Brian Paul |
2002-02-02 | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul |
2002-01-31 | Clean-up and optimize alpha test code. | Brian Paul |
2002-01-28 | Still more texture/span simplification and clean-up. | Brian Paul |
2002-01-28 | More span improvements. Removed _mesa_write_monocolor_span(). | Brian Paul |
2002-01-28 | More span clean-up, mostly texture-related. | Brian Paul |
2002-01-27 | LOTS of changes, building upon Klaus's work. | Brian Paul |
2002-01-21 | Klaus's latest patches and some clean-up | Brian Paul |
2002-01-16 | latest changes from Klaus | Brian Paul |
2002-01-10 | Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere | Brian Paul |
2001-12-17 | first checkpoint commit of Klaus's new span code (struct sw_span) | Brian Paul |
2001-11-19 | More span rendering optimizations from Klaus Niederkrueger | Brian Paul |
2001-10-17 | added a few comments | Brian Paul |
2001-08-14 | Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now. | Brian Paul |
2001-07-23 | don't clamp colors if GLchan==GLfloat in add_colors() | Brian Paul |
2001-06-18 | fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups. | Brian Paul |
2001-05-15 | Apply antialiasing coverage factor to alpha after texture application, | Brian Paul |
2001-05-03 | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul |