summaryrefslogtreecommitdiff
path: root/src/mesa/swrast/s_texcombine.c
AgeCommit message (Expand)Author
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-02-13mesa: Fix compiler warningsKarl Schultz
2010-01-27swrast: silence double->float assignment warningsBrian Paul
2010-01-12swrast: Remove unnecessary header from s_texcombine.c.Vinson Lee
2009-04-20swrast: fix pointer arithmetic error in get_texel_array()Brian Paul
2009-04-09swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT codeBrian Paul
2009-04-06swrast: more texcombine clean-upsBrian Paul
2009-04-06swrast: asst. clean-ups in texcombine codeBrian Paul
2009-04-06swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV modeBrian Paul
2009-04-01swrast: remove old texture_apply() code; always use texture combine codeBrian Paul
2009-04-01swrast: fix bad optimization checkBrian Paul
2009-04-01swrast: remove unused parameterBrian Paul
2009-04-01swrast: minor improvements, clean-ups in texcombine codeBrian Paul
2009-04-01swrast: use float4_array typedef to simplify the code a bitBrian Paul
2009-04-01mesa: texture combine clean-upsBrian Paul
2009-04-01swrast: general clean-up of texture combine codeBrian Paul
2009-04-01swrast: do texture sampling/combining in floating pointBrian Paul
2009-03-12mesa: add support for ATI_envmap_bumpmapRoland Scheidegger
2009-01-30swrast: replace macro with inline functionBrian Paul
2009-01-28mesa: implement texture swizzling in swrastBrian Paul
2009-01-23swrast: updates for GL_NV_texture_env_combine4Brian Paul
2008-10-10mesa: include needed headerBrian Paul
2008-09-18mesa: prefix a bunch of #include lines with "main/".Brian Paul
2007-05-20Overhaul/simplify SWvertex and SWspan attribute handling.Brian
2007-02-01New SWspanarrays attribs[] array.Brian
2006-10-13Revamp color table code.Brian Paul
2006-10-01New SWspan and SWspanarrays typedefs.Brian Paul
2006-05-18minor simplificationBrian Paul
2006-05-18texture EnvColor needs to be converted to GLchan, not GLintBrian Paul
2006-04-27fixes for CHAN_BITS!=8Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-10-01GL_EXT_packed_depth_stencil changesBrian Paul
2005-09-16Rework the texture filtering functions a bit.Brian Paul
2005-09-15Split the s_texture.c file into two new files:Brian Paul