Age | Commit message (Expand) | Author |
2010-02-13 | mesa: Fix compiler warnings | Karl Schultz |
2010-01-27 | swrast: silence double->float assignment warnings | Brian Paul |
2010-01-12 | swrast: Remove unnecessary header from s_texcombine.c. | Vinson Lee |
2009-04-20 | swrast: fix pointer arithmetic error in get_texel_array() | Brian Paul |
2009-04-09 | swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT code | Brian Paul |
2009-04-06 | swrast: more texcombine clean-ups | Brian Paul |
2009-04-06 | swrast: asst. clean-ups in texcombine code | Brian Paul |
2009-04-06 | swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode | Brian Paul |
2009-04-01 | swrast: remove old texture_apply() code; always use texture combine code | Brian Paul |
2009-04-01 | swrast: fix bad optimization check | Brian Paul |
2009-04-01 | swrast: remove unused parameter | Brian Paul |
2009-04-01 | swrast: minor improvements, clean-ups in texcombine code | Brian Paul |
2009-04-01 | swrast: use float4_array typedef to simplify the code a bit | Brian Paul |
2009-04-01 | mesa: texture combine clean-ups | Brian Paul |
2009-04-01 | swrast: general clean-up of texture combine code | Brian Paul |
2009-04-01 | swrast: do texture sampling/combining in floating point | Brian Paul |
2009-03-12 | mesa: add support for ATI_envmap_bumpmap | Roland Scheidegger |
2009-01-30 | swrast: replace macro with inline function | Brian Paul |
2009-01-28 | mesa: implement texture swizzling in swrast | Brian Paul |
2009-01-23 | swrast: updates for GL_NV_texture_env_combine4 | Brian Paul |
2008-10-10 | mesa: include needed header | Brian Paul |
2008-09-18 | mesa: prefix a bunch of #include lines with "main/". | Brian Paul |
2007-05-20 | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian |
2007-02-01 | New SWspanarrays attribs[] array. | Brian |
2006-10-13 | Revamp color table code. | Brian Paul |
2006-10-01 | New SWspan and SWspanarrays typedefs. | Brian Paul |
2006-05-18 | minor simplification | Brian Paul |
2006-05-18 | texture EnvColor needs to be converted to GLchan, not GLint | Brian Paul |
2006-04-27 | fixes for CHAN_BITS!=8 | Brian Paul |
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul |
2005-10-01 | GL_EXT_packed_depth_stencil changes | Brian Paul |
2005-09-16 | Rework the texture filtering functions a bit. | Brian Paul |
2005-09-15 | Split the s_texture.c file into two new files: | Brian Paul |