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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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swrast
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s_texture.c
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Author
2005-06-30
Redo all the GL_LINEAR interpolation code in terms of LERP macros/functions.
Brian Paul
2004-12-02
Fix some warnings
Alan Hourihane
2004-09-13
tweak texcoord for sampling texture rectangles (Dave Reveman)
Brian Paul
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-06-11
fix minor typo in comment
Brian Paul
2004-06-02
Check for NULL texture object when choosing texture sampler. Fixes segfault ...
Brian Paul
2004-05-12
Added big-endian texture formats.
Brian Paul
2004-05-06
fix rectangle texture clamping and border-related code
Brian Paul
2004-02-28
move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()
Brian Paul
2004-02-28
replace color table FloatTable boolean with Type enum
Brian Paul
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-02
fixed a bug in GL_NEAREST sampler
Daniel Borca
2004-01-27
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-23
Initial support for floating point and signed texture formats.
Brian Paul
2003-10-11
don't use color table's format to determine texture env functions
Brian Paul
2003-09-02
Added support for EXT_texture_mirror_clamp and the single wrap mode
Ian Romanick
2003-08-29
s/GLuint/GLint/
Brian Paul
2003-08-28
Move clamping of texture LOD bias to texture application time.
Brian Paul
2003-08-28
Added OpenGL 1.4's per-texture LOD bias.
Brian Paul
2003-07-24
if texture color table is enabled, use the color table's format to evaluate t...
Brian Paul
2003-07-23
fix GL_SGI_texture_colortable bugs
Brian Paul
2003-07-03
Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).
Brian Paul
2003-04-14
fix depth texture tex env bug (#719903)
Brian Paul
2003-03-04
fix GLchan=GLfloat problems
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-02-27
fix compilation warnings on Windows
Karl Schultz
2003-02-23
Move span stuff from swrast.h to s_context.h (it's private).
Brian Paul
2003-02-06
replace | with & (Laurent Desnogues)
Brian Paul
2003-01-26
Make GL_SGI_texture_color_table work per-texture unit.
Brian Paul
2003-01-21
GL_SGI_texture_color_table extension (Eric Plante)
Brian Paul
2003-01-21
GL_ATI_texture_env_combine3 extension
Brian Paul
2002-11-12
apply scale factor before clapping for DOT3
Brian Paul
2002-10-28
Add casts to quiet compiler warnings.
Karl Schultz
2002-10-24
Header file clean-up:
Brian Paul
2002-10-21
GL_ATI_texture_mirror_once extension (Ian Romanick)
Brian Paul
2002-10-18
Add casts to quiet compiler warnings.
Karl Schultz
2002-10-18
fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)
Brian Paul
2002-10-04
remove const storage class specifier for the decl of a var that isn't
Karl Schultz
2002-10-04
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-09-23
merge gl_texture_image RowStride from DRI 4.0.4
Brian Paul
2002-09-21
updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)
Brian Paul
2002-08-07
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-06-26
fix CHAN_TYPE==GL_FLOAT compile problem
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-05-02
Implemented GL_ARB_texture_env_crossbar.
Brian Paul
2002-04-19
casts to fix GLint/GLuint mismatches
Brian Paul
2002-04-12
fixes for corrected GL_DOT3_RGB[A]_EXT token values
Brian Paul
2002-04-12
Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive
Brian Paul
2002-04-04
Texture combine alpha subtraction was wrong. Fixed 16-bit channel glitches
Brian Paul
2002-03-23
Test implementation of proposed GL_EXT_shadow_funcs extension. This just
Brian Paul
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