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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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swrast
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s_triangle.c
Age
Commit message (
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Author
2002-01-16
latest changes from Klaus
Brian Paul
2002-01-09
fixed GL_REPLACE / GL_RGB bug
Brian Paul
2002-01-09
texture env color wasn't used correctly in GL_BLEND mode
Brian Paul
2001-12-19
fix a comment typo
Brian Paul
2001-12-19
have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes Chi...
Brian Paul
2001-12-17
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-11-28
use v2 color, not v0 in flat_ci_triangle()
Brian Paul
2001-11-19
More span rendering optimizations from Klaus Niederkrueger
Brian Paul
2001-09-19
GL_ADD texture mode was incorrect, renamed some vars
Brian Paul
2001-09-19
silence compiler warnings (last batch for src)
Karl Schultz
2001-09-13
minor optimizations for flat shading (Klaus Niederkrueger)
Brian Paul
2001-07-26
Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.
Brian Paul
2001-07-23
GLchan and GL_ADD clamping changes (Klaus Niederkrueger)
Brian Paul
2001-07-14
more work on float colors (still not finished)
Brian Paul
2001-07-13
assorted changes for supporting GLfloat color channels (not done)
Brian Paul
2001-07-09
fixed flat shading bug in affine_ and persp_textured_triangle() functions
Brian Paul
2001-07-09
added missing \'s
Brian Paul
2001-06-26
optimized texture triangle updates (Klaus Niederkrueger)
Brian Paul
2001-05-17
Fix order of decomposition of quad.
Keith Whitwell
2001-05-16
use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)
Brian Paul
2001-05-15
Apply antialiasing coverage factor to alpha after texture application,
Brian Paul
2001-05-14
New triangle rasterization code. Store per-span initial/step values in the
Brian Paul
2001-05-03
interpolate fog valus as floats, not fixed - fixed the swrast fog problem
Brian Paul
2001-03-29
Removed DD_Z_NEVER.
Brian Paul
2001-03-28
simplify test for specific texture formats
Brian Paul
2001-03-28
More texture format updates. Drivers now need only plug an appropriate
Gareth Hughes
2001-03-22
clean-up in _swrast_choose_triangle()
Brian Paul
2001-03-19
Split driver struct into swrast/tnl/core components.
Keith Whitwell
2001-03-17
Remove dead #define.
Keith Whitwell
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-08
do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is defined
Brian Paul
2001-03-08
More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-03-03
optimized lambda calculation (Klaus Niederkrueger)
Brian Paul
2001-02-16
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-02-07
added divide by zero checks
Brian Paul
2001-02-06
Overhaul of texture image handling.
Brian Paul
2001-01-29
optimized lambda computation (Klaus Niederkrueger)
Brian Paul
2001-01-23
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2001-01-05
Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
Keith Whitwell
2000-12-12
disabled two optimized textured triangle functions because of texcoord interp...
Brian Paul
2000-11-21
minor clean-ups
Brian Paul
2000-11-19
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
2000-11-14
Removed Driver.Color() and Driver.Index() functions.
Brian Paul
2000-11-13
Cleanup of derived state calculation prior to seperating software T&L
Keith Whitwell
2000-11-05
Reorganized software rasterizer as a module which manages its own state,
Keith Whitwell
2000-10-31
Moved software rasterizer functionality to new directory.
Keith Whitwell