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path: root/src/mesa/swrast/s_zoom.c
AgeCommit message (Collapse)Author
2003-08-23glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't workBrian Paul
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-03-25replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-02-25casts to silence g++ warningsBrian Paul
2003-02-21fix zoom/clipping bug 689964Brian Paul
2003-02-17fixed bad zoomed.zStep assignment (bug 687811)Brian Paul
2002-12-05properly handle very wide imagesBrian Paul
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-08-07struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul
data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.
2002-04-19Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul
on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger) This should solve the performance problem Karl found on Windows.
2002-04-19casts to fix GLint/GLuint mismatchesBrian Paul
2002-04-12Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul
type, width, interp mask and array mask.
2002-02-02sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul
ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions.
2002-01-31Clean-up and optimize alpha test code.Brian Paul
Major clean-up of pixel zoom code.
2002-01-28More span improvements. Removed _mesa_write_monocolor_span().Brian Paul
Removed last of span.filled* flags and Klaus's macros. More simplification of triangle functions.
2002-01-28More span clean-up, mostly texture-related.Brian Paul
_mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible.
2002-01-27LOTS of changes, building upon Klaus's work.Brian Paul
struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization.
2002-01-21Klaus's latest patches and some clean-upBrian Paul
2001-12-17first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul
2001-05-15Apply antialiasing coverage factor to alpha after texture application,Brian Paul
not before.
2001-05-03interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2000-11-05Reorganized software rasterizer as a module which manages its own state,Keith Whitwell
with tighter interfaces with the rest of the world. Proper documentation to come.
2000-10-31Moved software rasterizer functionality to new directory.Keith Whitwell