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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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swrast
Age
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Author
2002-02-15
Finished up GL_ARB_depth_texture and GL_ARB_shadow.
Brian Paul
2002-02-15
GL_ARB_window_pos fog fix
Brian Paul
2002-02-15
uniformly pass texcoords as GLfloat [4]
Brian Paul
2002-02-15
added alternate glBitmap code (disabled)
Brian Paul
2002-02-15
added SPAN_SPEC flag in smooth_multitextured_line()
Brian Paul
2002-02-15
fixed float->int conversion. Fix conditional for 16-bit Z buffer path
Brian Paul
2002-02-14
minor clean-up
Brian Paul
2002-02-12
fix compiler warning (windows)
Karl Schultz
2002-02-06
added an assertion, fix typo
Brian Paul
2002-02-06
fixed typo in depth_test_pixels(), should fix reported VTK failures
Brian Paul
2002-02-04
Clean-up and remove dead code related to depth/stecil testing.
Brian Paul
2002-02-02
Converted line drawing over to new span code, pb no longer used.
Brian Paul
2002-02-02
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-01-31
Clean-up and optimize alpha test code.
Brian Paul
2002-01-30
don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8
Brian Paul
2002-01-28
Still more texture/span simplification and clean-up.
Brian Paul
2002-01-28
More span improvements. Removed _mesa_write_monocolor_span().
Brian Paul
2002-01-28
More span clean-up, mostly texture-related.
Brian Paul
2002-01-27
LOTS of changes, building upon Klaus's work.
Brian Paul
2002-01-21
Klaus's latest patches and some clean-up
Brian Paul
2002-01-16
changed PB (pixel buffer) to use texcoord[4] array
Brian Paul
2002-01-16
set PB->haveSpec in line functions that emit specular color
Brian Paul
2002-01-16
added another test in regions_overlap() (Klaus)
Brian Paul
2002-01-16
latest changes from Klaus
Brian Paul
2002-01-15
added some missing error checks
Brian Paul
2002-01-12
don't apply scissor box in read_fast_rgba_pixels()
Brian Paul
2002-01-10
Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere
Brian Paul
2002-01-09
fixed GL_REPLACE / GL_RGB bug
Brian Paul
2002-01-09
texture env color wasn't used correctly in GL_BLEND mode
Brian Paul
2002-01-08
work-around for QNX compiler problem
Brian Paul
2002-01-06
implemented vertex program point size control
Brian Paul
2001-12-19
fix a comment typo
Brian Paul
2001-12-19
have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes Chi...
Brian Paul
2001-12-18
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
2001-12-17
added some debug printfs (disabled)
Brian Paul
2001-12-17
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-12-17
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-12-14
vertex program check-in
Brian Paul
2001-12-13
special case blend optmizations (Jeremy Fitzhardinge)
Brian Paul
2001-12-05
add inf and nan tests to swrast functions
Keith Whitwell
2001-12-04
prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...
Brian Paul
2001-11-28
use v2 color, not v0 in flat_ci_triangle()
Brian Paul
2001-11-19
More span rendering optimizations from Klaus Niederkrueger
Brian Paul
2001-11-13
improved AA subpixel sample positions (Ray Tice)
Brian Paul
2001-11-06
casts to silence warnings from gcc 2.96
Brian Paul
2001-10-17
added a few comments
Brian Paul
2001-10-17
warning fixes (Karl Schultz)
Brian Paul
2001-10-17
added GL_ARB_texture_mirrored_repeat
Brian Paul
2001-09-20
very brief overview of swrast
Keith Whitwell
2001-09-19
GL_ADD texture mode was incorrect, renamed some vars
Brian Paul
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