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path: root/src/mesa/swrast
AgeCommit message (Collapse)Author
2005-05-06restore call to SetBuffer() in clear_color_buffers(), only temporaryBrian Paul
2005-05-05more updates for users of s_spantemp.hBrian Paul
2005-05-04FBO changesBrian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2005-05-04Add a facility to route all rasterization through a fragment programKeith Whitwell
which is automatically generated to match the current texture environment state. Introduces a new value ctx->FragmentProgram._Active which is true when either _Enabled is true or there is such a fragment program ready to run. To test out on a driver running the software rasterizer, set MESA_TEX_PROG=t in the environment. It goes without saying that performance is lower for the software rasterizer in this mode.
2005-04-26added interpolate_fog()Brian Paul
2005-04-22undef DEPTH_TYPE at endBrian Paul
2005-04-21Reduce the size of mesa's internal fragment and vertex programKeith Whitwell
representations by switching to packed structures for registers and instructions.
2005-01-29remove stray span.y++Brian Paul
2005-01-17use FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto)Brian Paul
2005-01-17fix a few warningsBrian Paul
2005-01-13add s_atifragshader.c, s_atifragshader.hMichal Krol
2005-01-03updates from JoukBrian Paul
2004-12-29Use Point._Size in calculationKeith Whitwell
2004-12-29use clamped Line._Width in calculationsKeith Whitwell
2004-12-19Implement software ATI_fragment_shaderDave Airlie
no error detection, slow, may not be 100% correct but a good start
2004-12-18Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().Brian Paul
2004-12-18Added PRINT instruction for GL_NV_fragment_program.Brian Paul
2004-12-16fix typos in texcoord setup - fixes perspective correction bugBrian Paul
2004-12-16don't divide texcoords by q if using a fragment programBrian Paul
2004-12-15fixes for fragment programsBrian Paul
2004-12-15init span.w, dwdx, dwdy in case we're running a fragment programBrian Paul
2004-12-15tweaks to the LIT instructionsBrian Paul
2004-12-03silence warningBrian Paul
2004-12-02Fix some warningsAlan Hourihane
2004-11-27new comments and assertionsBrian Paul
2004-11-27Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
2004-11-09use the new _mesa_clip_readpixels() routineBrian Paul
2004-11-09Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead.Brian Paul
2004-11-09don't use ctx->Pack, use the function argumentBrian Paul
2004-11-01fix convolution regression from revision 1.48 to 1.49Brian Paul
2004-10-31PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul
2004-10-31PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul
2004-10-31Removed _swrast_validate_pbo_access().Brian Paul
In x11 driver, map/unmap PBO as needed in DrawPixels functions.
2004-10-31Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands toBrian Paul
work with real, hardware-based PBOs in the future by mapping/unmapping the PBO buffer as needed.
2004-10-23minor fixes from J.P. DelportBrian Paul
2004-10-13Fix minor fog / fragment program state bug.Brian Paul
Don't add diffuse and specular colors when using fragment program.
2004-10-06*** empty log message ***Karl Schultz
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-09-30set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul
2004-09-28Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz
devices. In draw_index_pixels(), use the correct variables for the span Y and span end values.
2004-09-24patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul
2004-09-13Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul
Define 2.0 point-sprite related tokens in glheader.h (temporary).
2004-09-13tweak texcoord for sampling texture rectangles (Dave Reveman)Brian Paul
2004-09-13changes towards GL_ARB_point_sprite (two-zero)Daniel Borca
2004-09-10More updates for Doxygen.Brian Paul
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul
1015696)
2004-08-25work around a param bug (Adam Jackson)Brian Paul
2004-08-14Update Visual Studio Project file for src tree updates.Karl Schultz