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path: root/src/mesa/swrast
AgeCommit message (Expand)Author
2001-03-08do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is definedBrian Paul
2001-03-08More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.Brian Paul
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul
2001-03-07_MinMagThresh[] should be GLfloatBrian Paul
2001-03-03more clean-upsBrian Paul
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-03-03optimized lambda calculation (Klaus Niederkrueger)Brian Paul
2001-02-26bilinear sampling of depth texturesBrian Paul
2001-02-24Template workKeith Whitwell
2001-02-23another fix in _mesa_stencil_and_ztest_pixels() for hardware fallbacksBrian Paul
2001-02-23fixed bug in _mesa_stencil_and_ztest_pixels() found w/ DRI mga driverBrian Paul
2001-02-22improvements to regions_overlap() functionBrian Paul
2001-02-20Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul
2001-02-17Changed FetchTexel() function pointer arguments.Brian Paul
2001-02-16moved depth/index/stencil span packing into image.cBrian Paul
2001-02-16Fix state bitmasks for invalidating line,tri,point functions. (won't fixKeith Whitwell
2001-02-16Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell
2001-02-15minor scissor optimizations (Klaus Niederkrueger)Brian Paul
2001-02-14removed a misplaced _mesa_logicop_ci_span() callBrian Paul
2001-02-13fixed an assertionBrian Paul
2001-02-13fixed GL_SET bugBrian Paul
2001-02-12fixed RGB over/underflow bug for tiny triangles (bug 128969)Brian Paul
2001-02-08fixed bugs in _mesa_clear_depth_buffer(), bug #131366Brian Paul
2001-02-07added divide by zero checksBrian Paul
2001-02-07fixed divide by zero problemBrian Paul
2001-02-07check texture texel type before using optimized sampling functionsBrian Paul
2001-02-06Overhaul of texture image handling.Brian Paul
2001-01-30fixed half pixel offset bug in aa point codeBrian Paul
2001-01-29last segment of AA stippled lines wasn't drawnBrian Paul
2001-01-29fixed computation of _MultiTextureEnabled (again)Brian Paul
2001-01-29optimized lambda computation (Klaus Niederkrueger)Brian Paul
2001-01-24Lots of GLchan datatype changes.Brian Paul
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
2001-01-13Use correct pv in swrast lines routinesKeith Whitwell
2001-01-06Implementation of GL_EXT_texture_env_dot3.Gareth Hughes
2001-01-05Fixed bug in MinMagThresh computation.Brian Paul
2001-01-05Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell
2001-01-04added divide by zero checkBrian Paul
2001-01-04changed some point functions, new picking codeBrian Paul
2001-01-04minor bug fixesBrian Paul
2001-01-03added divide by zero checksBrian Paul
2001-01-03New point rasterization functions based on template code thatBrian Paul
2001-01-03More color macro clean-ups.Brian Paul
2001-01-02Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)Brian Paul
2001-01-02minor GLchan-related changesBrian Paul
2000-12-27Fixes for compiling assembly (disable unused 'masked' versions)Keith Whitwell
2000-12-26Major rework of tnl moduleKeith Whitwell
2000-12-15minor fog clean-ups (Klaus Niederkrueger)Brian Paul
2000-12-14Renamed texture object _P to _MaxLevel and _M to _MaxLambda.Brian Paul
2000-12-13replaced GLfixed with GLfloat in _mesa_fog_ci_pixels() (Klaus Niederkrueger)Brian Paul