Age | Commit message (Expand) | Author |
2007-04-19 | Put gl_program_machine into swrast structure rather than using a local variable. | Brian |
2007-04-19 | remove invalid assertion (span->facing may be set because of polygonmode) | Brian |
2007-04-19 | Don't allow deferredTexture if using occlusion query and a frag shader. | Brian |
2007-04-18 | check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669 | Brian |
2007-04-18 | improved fog comment | Brian |
2007-04-17 | Enable texture sampling for vertex programs/shaders. | Brian |
2007-04-14 | Fix sample_depth_texture() to handle texture rectangle coords. | Brian |
2007-04-14 | fix negative zoom factor bug (10636), more comments | Brian |
2007-04-11 | as with prev commit, also fix color index mode zoomed depth copies (bug 10608) | Brian |
2007-04-11 | fix zoomed depth copies (bug 10608) | Brian |
2007-04-07 | fix references to non-existant sz4 field | Richard Hughes |
2007-04-07 | fix some CHAN_TYPE==GL_FLOAT breakage | Richard Hughes |
2007-04-07 | fix comment typo | Brian |
2007-04-05 | fix color storage bug in convolution path | Brian |
2007-04-04 | init span.y=0 to silence warnings | Brian |
2007-04-04 | Overlapping copies with zoomZ=-1 were broken. See bug 10521. | Brian |
2007-03-27 | Restore the UseTexEnvProgram logic. | Brian |
2007-03-26 | Add _swrast_span_default_secondary_color() for use with glBitmap, glDrawPixel... | Brian |
2007-03-21 | merge from master | Brian |
2007-03-21 | 1D convolution (and post-conv scale/bias) were inadvertantly applied to 2D im... | Brian |
2007-03-18 | fix assertion in read_depth_pixels() | Nicolai Haehnle |
2007-03-18 | mesa: SWAP_BUFF support when calling DrawPixels(DEPTH_COMPONENT) | Xiang, Haihao |
2007-03-15 | add some rb->Data null ptr checks (bug 7205) | Brian |
2007-03-13 | be smarter about which fragment attribs are interpolated before running frag ... | Brian |
2007-03-13 | comment about SPAN_* vs FRAG_BIT_* values | Brian |
2007-03-13 | Check if FRAG_RESULT_COLR is written and update span->interpMask, arrayMask. | Brian |
2007-03-11 | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian |
2007-03-10 | Implement gl_FrontFacing for fragment shaders. | Brian |
2007-03-10 | clean-up formatting | Brian |
2007-03-09 | Merge branch 'origin' into glsl-compiler-1 | Brian |
2007-03-07 | fix deferredTexture bug | Brian |
2007-02-26 | if renderbuffer ptr is null, just return | Brian |
2007-02-25 | remove unneeded includes | Brian |
2007-02-25 | remove 'maxInst' parameter from _mesa_execute_program() | Brian |
2007-02-25 | remove unused 'element' parameter from _mesa_execute_program() | Brian |
2007-02-24 | Remove unneeded _Fragment/VertexShaderPresent fields, update comments. | Brian |
2007-02-22 | Use the new unified vertex/fragment program interpreter from prog_execute.c. | Brian |
2007-02-22 | use MAX_PROGRAM_ENV_PARAMS | Brian |
2007-02-22 | Merge branch 'origin' into glsl-compiler-1 | Brian |
2007-02-17 | Lots of changes to prog_print.c code. | Brian |
2007-02-14 | test for POT before using sample_2d_linear_repeat() | Etienne Clement |
2007-02-08 | consolidate BRA with BRK, CONT | Brian |
2007-02-08 | Simplify code with eval_condition(). Implement conditional BRK. | Brian |
2007-02-07 | Use IR_LOOP to represent do-while and for-loops. | Brian |
2007-02-06 | BRK and CONT work the same | Brian |
2007-02-06 | Implement CONT, improve BRK. | Brian |
2007-02-05 | BRK instruction's BranchTarget field now used for efficiently breaking out of... | Brian |
2007-02-05 | Use IR node's BranchNode field for IF/ELSE/ENDIF instructions. | Brian |
2007-02-05 | Initial implementation of high-level flow-control instructions. | Brian |
2007-02-05 | Initial support of loop and subroutine instructions. | Brian |