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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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swrast
Age
Commit message (
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Author
2002-01-21
Klaus's latest patches and some clean-up
Brian Paul
2002-01-16
changed PB (pixel buffer) to use texcoord[4] array
Brian Paul
2002-01-16
set PB->haveSpec in line functions that emit specular color
Brian Paul
2002-01-16
added another test in regions_overlap() (Klaus)
Brian Paul
2002-01-16
latest changes from Klaus
Brian Paul
2002-01-15
added some missing error checks
Brian Paul
2002-01-12
don't apply scissor box in read_fast_rgba_pixels()
Brian Paul
2002-01-10
Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere
Brian Paul
2002-01-09
fixed GL_REPLACE / GL_RGB bug
Brian Paul
2002-01-09
texture env color wasn't used correctly in GL_BLEND mode
Brian Paul
2002-01-08
work-around for QNX compiler problem
Brian Paul
2002-01-06
implemented vertex program point size control
Brian Paul
2001-12-19
fix a comment typo
Brian Paul
2001-12-19
have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes Chi...
Brian Paul
2001-12-18
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
2001-12-17
added some debug printfs (disabled)
Brian Paul
2001-12-17
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-12-17
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-12-14
vertex program check-in
Brian Paul
2001-12-13
special case blend optmizations (Jeremy Fitzhardinge)
Brian Paul
2001-12-05
add inf and nan tests to swrast functions
Keith Whitwell
2001-12-04
prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...
Brian Paul
2001-11-28
use v2 color, not v0 in flat_ci_triangle()
Brian Paul
2001-11-19
More span rendering optimizations from Klaus Niederkrueger
Brian Paul
2001-11-13
improved AA subpixel sample positions (Ray Tice)
Brian Paul
2001-11-06
casts to silence warnings from gcc 2.96
Brian Paul
2001-10-17
added a few comments
Brian Paul
2001-10-17
warning fixes (Karl Schultz)
Brian Paul
2001-10-17
added GL_ARB_texture_mirrored_repeat
Brian Paul
2001-09-20
very brief overview of swrast
Keith Whitwell
2001-09-19
GL_ADD texture mode was incorrect, renamed some vars
Brian Paul
2001-09-19
silence compiler warnings (last batch for src)
Karl Schultz
2001-09-18
more compiler warning fixes
Karl Schultz
2001-09-13
minor optimizations for flat shading (Klaus Niederkrueger)
Brian Paul
2001-09-13
replaced some tabs with spaces
Brian Paul
2001-08-20
removed a semicolon in the USE() macro
Brian Paul
2001-08-20
new debugging code
Brian Paul
2001-08-14
Fixes for 32-bit GLchans: smooth/flat/textured triangles seem to work now.
Brian Paul
2001-08-07
removed some now bogus assertions (due to Klaus's latest optimization)
Brian Paul
2001-08-07
optimization to sample_lambda_2d() (Klaus Niederkrueger)
Brian Paul
2001-07-28
Remove _BaseAlpha, fix reflect lighting bug.
Keith Whitwell
2001-07-26
Applied Klaus Niederkrueger's latest flat-shading clean-ups and some of my own.
Brian Paul
2001-07-23
GLchan and GL_ADD clamping changes (Klaus Niederkrueger)
Brian Paul
2001-07-23
don't clamp colors if GLchan==GLfloat in add_colors()
Brian Paul
2001-07-23
GLubyte -> GLchan change
Brian Paul
2001-07-19
GLchan changes
Brian Paul
2001-07-18
do some 16-bit GLchan computations in floating point (Gerk Huisma)
Brian Paul
2001-07-17
Lighting now emits colors as CHAN_TYPE, as it used to. This will require
Keith Whitwell
2001-07-16
disable MMX blend code until it gets fixed
Brian Paul
2001-07-14
more work on float colors (still not finished)
Brian Paul
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