Age | Commit message (Expand) | Author |
2003-09-02 | Added support for EXT_texture_mirror_clamp and the single wrap mode | Ian Romanick |
2003-08-31 | always assign texcoord[i][3] to silence valgrind | Brian Paul |
2003-08-31 | update parameter indexing | Brian Paul |
2003-08-30 | Generate browse info for Debug version. | Karl Schultz |
2003-08-30 | Silence compiler warnings about implicit casts or conversions by supplying ex... | Karl Schultz |
2003-08-29 | s/GLuint/GLint/ | Brian Paul |
2003-08-28 | Move clamping of texture LOD bias to texture application time. | Brian Paul |
2003-08-28 | Added OpenGL 1.4's per-texture LOD bias. | Brian Paul |
2003-08-27 | Committing in . | Jouk Jansen |
2003-08-23 | indentation fix | Brian Paul |
2003-08-23 | glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work | Brian Paul |
2003-08-23 | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick |
2003-08-17 | Re-org of register files for vertex/fragment programs. Will be easier to | Brian Paul |
2003-07-26 | VC 6 Project File | Karl Schultz |
2003-07-24 | if texture color table is enabled, use the color table's format to evaluate t... | Brian Paul |
2003-07-23 | fix GL_SGI_texture_colortable bugs | Brian Paul |
2003-07-22 | Implement debugger callback, etc for vertex programs. Misc clean-ups. | Brian Paul |
2003-07-21 | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul |
2003-07-03 | Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation). | Brian Paul |
2003-07-02 | Committing in . | Jouk Jansen |
2003-06-17 | Committing in . | Jouk Jansen |
2003-06-13 | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul |
2003-06-10 | fixes for x86 builds | Brian Paul |
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick |
2003-05-10 | initialize condition codes before running program | Brian Paul |
2003-05-01 | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul |
2003-04-21 | remove unneeded fragment program test | Brian Paul |
2003-04-21 | fix DDX, DDY instructions (probably not finished though) | Brian Paul |
2003-04-21 | Implemented GL_EXT_depth_bounds_test. | Brian Paul |
2003-04-14 | fix depth texture tex env bug (#719903) | Brian Paul |
2003-04-11 | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul |
2003-04-08 | Added ctx->Texture._EnabledCoordUnits bitfield. | Brian Paul |
2003-04-05 | fragment program named constants and named program parameters basically work now | Brian Paul |
2003-03-25 | replace _mesa_ prefix with _swrast_, remove s_histogram.[ch] | Brian Paul |
2003-03-19 | Committing in . | Jouk Jansen |
2003-03-19 | Rewrite of fragment program named parameters, constants, etc. Not done. | Brian Paul |
2003-03-16 | Store partial derivative values in sw_span structure. | Brian Paul |
2003-03-16 | use TEX_UNIT_LOOP macro to coalesce some code | Brian Paul |
2003-03-16 | clean-ups, re-org in preparation for fragment program work | Brian Paul |
2003-03-15 | Fix up some fragment program texture enable issues. | Brian Paul |
2003-03-14 | Clean-up of parser error handling/reporting. | Brian Paul |
2003-03-14 | include macros.h | Brian Paul |
2003-03-04 | fix GLchan=GLfloat problems | Brian Paul |
2003-03-04 | added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof) | Brian Paul |
2003-03-01 | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul |
2003-02-28 | minor typo | Brian Paul |
2003-02-28 | fix GLchan==GLfloat bug in solve_plane_chan (bug 694546) | Brian Paul |
2003-02-27 | fix a cast (bug 694546) | Brian Paul |
2003-02-27 | fix compilation warnings on Windows | Karl Schultz |
2003-02-27 | fix float color interpolation (bug 694461) | Brian Paul |