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path: root/src/mesa/swrast
AgeCommit message (Expand)Author
2004-12-19Implement software ATI_fragment_shaderDave Airlie
2004-12-18Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().Brian Paul
2004-12-18Added PRINT instruction for GL_NV_fragment_program.Brian Paul
2004-12-16fix typos in texcoord setup - fixes perspective correction bugBrian Paul
2004-12-16don't divide texcoords by q if using a fragment programBrian Paul
2004-12-15fixes for fragment programsBrian Paul
2004-12-15init span.w, dwdx, dwdy in case we're running a fragment programBrian Paul
2004-12-15tweaks to the LIT instructionsBrian Paul
2004-12-03silence warningBrian Paul
2004-12-02Fix some warningsAlan Hourihane
2004-11-27new comments and assertionsBrian Paul
2004-11-27Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
2004-11-09use the new _mesa_clip_readpixels() routineBrian Paul
2004-11-09Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead.Brian Paul
2004-11-09don't use ctx->Pack, use the function argumentBrian Paul
2004-11-01fix convolution regression from revision 1.48 to 1.49Brian Paul
2004-10-31PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul
2004-10-31PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul
2004-10-31Removed _swrast_validate_pbo_access().Brian Paul
2004-10-31Allow the software fallback glDrawPixels, glReadPixels, glBitmap commands toBrian Paul
2004-10-23minor fixes from J.P. DelportBrian Paul
2004-10-13Fix minor fog / fragment program state bug.Brian Paul
2004-10-06*** empty log message ***Karl Schultz
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-09-30set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul
2004-09-28Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz
2004-09-24patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul
2004-09-13Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul
2004-09-13tweak texcoord for sampling texture rectangles (Dave Reveman)Brian Paul
2004-09-13changes towards GL_ARB_point_sprite (two-zero)Daniel Borca
2004-09-10More updates for Doxygen.Brian Paul
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul
2004-08-25work around a param bug (Adam Jackson)Brian Paul
2004-08-14Update Visual Studio Project file for src tree updates.Karl Schultz
2004-08-10added a few more debug printfs (disabled)Brian Paul
2004-07-26consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca)Brian Paul
2004-07-05added cast to fix AIX color interpolation problem (bug 983144)Brian Paul
2004-06-24fix HP occlusion testing when using generic span pathBrian Paul
2004-06-24fix capitalization, new comments, etcBrian Paul
2004-06-23Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.Brian Paul
2004-06-20store's to RC/HC didn't work (bug 976287)Brian Paul
2004-06-11just a commentBrian Paul
2004-06-11fix minor typo in commentBrian Paul
2004-06-02fix stencil index bug (#964704)Brian Paul
2004-06-02Check for NULL texture object when choosing texture sampler. Fixes segfault ...Brian Paul
2004-05-25only use simple_z_textured_triangle if depthBits <= 16Brian Paul
2004-05-14Minor fixes/optimizations to type conversions in draw_depth_pixels().Brian Paul
2004-05-12Added big-endian texture formats.Brian Paul
2004-05-06fix rectangle texture clamping and border-related codeBrian Paul