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path: root/src/mesa/swrast
AgeCommit message (Expand)Author
2003-03-15Fix up some fragment program texture enable issues.Brian Paul
2003-03-14Clean-up of parser error handling/reporting.Brian Paul
2003-03-14include macros.hBrian Paul
2003-03-04fix GLchan=GLfloat problemsBrian Paul
2003-03-04added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2003-02-28minor typoBrian Paul
2003-02-28fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)Brian Paul
2003-02-27fix a cast (bug 694546)Brian Paul
2003-02-27fix compilation warnings on WindowsKarl Schultz
2003-02-27fix float color interpolation (bug 694461)Brian Paul
2003-02-25pass the instruction to store_vector4(). implement KIL.Brian Paul
2003-02-25casts to silence g++ warningsBrian Paul
2003-02-23Move span stuff from swrast.h to s_context.h (it's private).Brian Paul
2003-02-21use IROUND to convert depth values from float to int (bug 690728)Brian Paul
2003-02-21fix zoom/clipping bug 689964Brian Paul
2003-02-17fixed bad zoomed.zStep assignment (bug 687811)Brian Paul
2003-02-17Implement parsing of texture instructions and prototype execution.Brian Paul
2003-02-06replace | with & (Laurent Desnogues)Brian Paul
2003-01-28move ltor computationBrian Paul
2003-01-26Make GL_SGI_texture_color_table work per-texture unit.Brian Paul
2003-01-25optimize compute_coveragef (Evgeny Kotsuba)Brian Paul
2003-01-22improved solve_plane_chan() (Evgeny Kotsuba)Brian Paul
2003-01-21GL_SGI_texture_color_table extension (Eric Plante)Brian Paul
2003-01-21GL_ATI_texture_env_combine3 extensionBrian Paul
2003-01-20fix an assertionBrian Paul
2003-01-20use COPY_CHAN4 macroBrian Paul
2003-01-20use R/G/B/ACOMP indexes (Evgeny Kotsuba)Brian Paul
2003-01-20fix IBM CPP warning (Evgeny Kotsuba)Brian Paul
2003-01-16another fix for glDrawPixels + clippingBrian Paul
2003-01-15fix glDrawPixels hang when clippingBrian Paul
2003-01-14fragment program executionBrian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
2002-12-18comment changesBrian Paul
2002-12-05properly handle very wide imagesBrian Paul
2002-12-05clean-ups, commentsBrian Paul
2002-11-28mask is always non-null in write_rgba_pixels and write_monorgba_pixelsBrian Paul
2002-11-26added missing call to _mesa_write_mono_alpha_span()Brian Paul
2002-11-26fixed bad clear valueBrian Paul
2002-11-25set default texcoords for glBitmap/glDrawPixelsBrian Paul
2002-11-15more clean-upsBrian Paul
2002-11-14Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul
2002-11-13template code for span functions for flat, memory-based frame buffersBrian Paul
2002-11-13moved function declaration into the template, define the NAME to specify the ...Brian Paul
2002-11-13added comments about NULL mask parameter to span-write functionsBrian Paul
2002-11-13optimized color buffer clear fallback (use mono-color span functionsBrian Paul
2002-11-12apply scale factor before clapping for DOT3Brian Paul
2002-11-09fix float->int Z calculation in _mesa_span_default_z()Brian Paul
2002-11-09fix one-bit error in float->int Z calculationBrian Paul
2002-10-30remove some stray debug/abort codeBrian Paul