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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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swrast
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2004-04-19
do texcoord projective division in _swrast_span_default_texcoords()
Brian Paul
2004-04-18
Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.
Brian Paul
2004-04-15
Make _SAT instructions compile correctly.
Keith Whitwell
2004-04-14
wrap file in #ifdef USE_TCC, otherwise compilation failes
Brian Paul
2004-04-14
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
Keith Whitwell
2004-04-13
Build a single string containing the generated 'C' code.
Keith Whitwell
2004-04-09
added SPECULAR flag for sprite point functions
Brian Paul
2004-04-05
Committing in .
Jouk Jansen
2004-04-05
Committing in .
Jouk Jansen
2004-04-02
Implement ARB_f_p KIL correctly.
Brian Paul
2004-03-30
Make the output a little more likely to compile...
Keith Whitwell
2004-03-30
Insert original fragment program instructions as comments.
Brian Paul
2004-03-30
Amusing utility to print ARB_fp programs as C code
Keith Whitwell
2004-03-29
fix array indexing for UP4B and UP4UB
Brian Paul
2004-03-29
Accomodate ARB_fp XPD opcode separately from NV_fp's X2D.
Keith Whitwell
2004-03-24
use Driver.WriteMonoRGBAPixels() when possible (Dan Schikore)
Brian Paul
2004-03-23
Committing in .
Jouk Jansen
2004-03-22
added s_auxbuffer.c
Brian Paul
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-14
more TRIANGLE_WALK_DOUBLE tweaks (Justin Novosad)
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-03-09
remove unneeded casts
Brian Paul
2004-03-09
Fix color index mode rendering.
Brian Paul
2004-03-03
s/_swrast_exec_nv_fragment_program/_swrast_exec_fragment_program/
Brian Paul
2004-02-28
Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the
Brian Paul
2004-02-28
consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ...
Brian Paul
2004-02-28
rename some span pack/unpack functions for better uniformity
Brian Paul
2004-02-28
move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()
Brian Paul
2004-02-28
replace color table FloatTable boolean with Type enum
Brian Paul
2004-02-27
move _mesa_load_state_parameters() to state validation stage
Brian Paul
2004-02-27
fix PK2H, UP2H, PK2US bugs
Brian Paul
2004-02-17
A few more tweaks to fog code.
Brian Paul
2004-02-17
A bit of an overhaul of the fog code.
Brian Paul
2004-02-17
added SPAN_W
Brian Paul
2004-02-17
just some reformatting
Brian Paul
2004-02-17
Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles
Brian Paul
2004-02-15
some code clean-ups
Brian Paul
2004-02-15
Minor clean-ups of variable scopes, initializations, etc.
Brian Paul
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-04
fix typo
Brian Paul
2004-02-02
fixed a bug in GL_NEAREST sampler
Daniel Borca
2004-01-28
s/BlendEquatioRGB/BlendEquationRGB/
Brian Paul
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-23
Change software alpha plane pointers from void* to GLchan*, eliminate some ca...
Brian Paul
2004-01-23
Initial support for floating point and signed texture formats.
Brian Paul
2004-01-14
added blurb about NVIDIA extensions
Brian Paul
2004-01-13
add cast to quiet compiler warning
Karl Schultz
2003-12-15
fix GL_MIN/MAX w/ glBlendFuncSeparate bug (Ian Romanick)
Brian Paul
2003-12-13
Problem computing specular value in OPCODE_LIT - pulled in value from
Karl Rasche
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